halleck
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Posts posted by halleck
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Pay attention to the wisp location is the first thing because once you do enough damage to the tinkermage construct that currently has the wisp the fight ends. I've seen the wisp never move the entire time and that is the easiest fight.
Destroy healing pylons and nearby turrets with area effects. Wands help here if you don't want to stay in battle frenzy mode with speed burst scrolls. Try to include the constructs forming in the center before they go active.
Burn a few recovery potions so Yannick can do icy rain more often since that will take out a tinkermage construct, his turrets, and some constructs in the center. Earthshatter scarab is another useful thing if you are near the room's center.
Welcome to Spiderweb Software. Please leave your sanity at the door. Why do I bother telling people that? It's too late by the time they post here.

Thanks for the help, I'll try your suggestions. BTW, I'm under the impression the wisp always moves when a thinkermage gets hit in a turn. I "forgot" about recovery potions all the way to this point and used none in the game to this point. The level cap does make things more challenging (I can't go take a stroll and beef up a little more before returning).
As for sanity, I played all Exiles and Avernums, and Nethergate (never got into the Geneforge saga), so there is not much left
Being following the forums (all incarnations of them) for long years, just never bothered to register to the newer version. -
Hello all,Is ti just me, or is the final fight at the center of the trove an extremely difficult one? I'm with a party at level 30 (tank-me, Yoshiria and Yannick) and keep getting beaten. I try to follow the wisp around and attack the thinkermages in turns, but the wisp jumps every turn and between them, turrets and the central statues that keep popping, I just cant deal enough damage by turn.Anyone has suggestions for the fight?

Troezen Trove final fight - help (lsome spoilers)
in Avadon Series
Posted
I've finished the fight now. Thanks Randomizer!!! I just stood in the center of the chamber, put my character and Yoshiria with ranged weapons and Yannick full of recovery potions, all with battle frenzy, and just kept pommeling ranged attacks on the active thinkermage construct. I took a beating from the turrets, and occasionally one of my characters got pulled near a construct, but it's done. Now I can say it was a sort of funny, different from the rest, fights.