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genralcollecive

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Posts posted by genralcollecive

  1. I made some changes in iOS settings:

    Turned off all search indexing in General-->Spotlight Search

    Deleted an old VPN profile

    airplane mode

    turned off location settings

    deleted facebook

    hit the gym

    turned off icloud backup

    turned off mail push

    turned off mail preview

    turned off imessage

    clear data and cookies in safari

    turned off music-->home sharing

     

     

    The pauses are now reduced significantly to 1-2 seconds, which is still too much I think.

  2. I did try killing background apps, and turning down quality settings in Avadon, with no change in the problem. It is worth noting that between pauses, there is no slowness of animations and such, it appears to run perfectly except between combat turns.

     

    It is interesting that you say it worked fine in Ipad 1... this makes me think it must not be inherently a problem in the game.

     

    Perhaps there is some wasteful process in the background, which is not represented by an app and so not shown when one double-taps home? Mail checking, or wifi syncing, or who knows what... It is too bad iOS doesn't include some kind of resource manager.

  3. This is a huge problem for me (on ipad 2), it is literally stopping me from playing the game. I do not understand why there is not more complaint, especially if the problem exists on PC as well. This game is unplayable.

     

    Freezing of several seconds, every turn of combat, this really disrupts the continuity of the game, and makes it extremely tedious to make any progress.

     

    I have never programmed any game before but there is clearly some flaw in the combat system if it must do this every turn. It is worth pointing out there is no such problem on avernum for ipad (or any other sws game I had played.)

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