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Armor - Avernum: Escape from the Pit (SPOILERS)


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ARMOR

 

Abbreviations:

HER = Hostile Effects Resistance

eff. = effects

res. = resistance

 

Tunics/Robes

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Tunic 4%

Slime stained tunic 6% +10% to blessings/curses you cause

Sniper's vest 4% +1 dexterity, +2 sniper

Robe 6%

Fine Robe 10%

Shining silk robe 12% +10% fire and energy res., +2% to evasion

Lost Mage's Robe 9% +1 mage spells, +1 spellcraft, +1 magical efficiency

Robe of the Magi 18% +6% magical damage, +8% to blessings/curses you cause, +5% to critical hit chance

Spectral robe 10% +5% energy res., +3% to evasion, +20% mind eff. res,</pre></div></div>

Leather

+2% to evasion

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Leather Armor 10%

Treated Leather 10% +2 HER

Swampwalker leather 12% +5% poison and acid res.

Mercuric Leather 10% +1 action points, -1 strength

Crystal-woven chitin 12% +4% to evasion,+1 resistance

First Expedition vest 20% +1 quick action, +6% healing, +5% magical damage, +5% to blessings/curses you cause

</pre></div></div>

Chainmail

+3% to evasion

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Chainmail vest 16% -5% to hit chance

Mercuric chain 16% +3% to evasion, -5% to hit chance, +1 action points, -1 strength

Deadeye chainmail 22% +3% to evasion. -5% to hit chance, +5% missile damage, +10 faster fatigue recovery

Marksman vest 16% +3% to evasion, -5% to hit chance, +10% missile damage</pre></div></div>

Breastplate

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Iron breastplate 22% +4% to evasion, -10% to hit chance

Steel breastplate 28% +5% to evasion, -15% to hit chance

Fibrous breastplate 20% +5% to evasion, -15% to hit chance, +12% energy res., +6% HER

Ruby breastplate 22% +4% to evasion, -10% to hit chance, +5% to fire res.

Blessed breastplate 34% +6% to evasion, -20% to hit chance

Crystalline breastplate 34% +6% to evasion, -20% to hit chance. +4% riposte, +5% to critical hit chance

Runed Plate 34% +6% to evasion, +20% mind eff. res., +5% magical damage

Radiant Plate 40% +6% to evasion, -20% to hit chance

Mercuric Plate 34% +6% to evasion, -20% to hit chance, +1 action points, -1 strength</pre></div></div>

Shields

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Wooden shield 10%

Bronze shield 15% -5% to hit chance

Iron shield 18% -5% to hit chance

Steel shield 21% -10% to hit chance

 

Medic's shield 12% +5% to healing

Inertial shield 12% -5% to hit chance. +3% to evasion

Stout oak shield 12% +1% to parry, +10% to curse res.

Drakeskin shield 15% +10% fire res.

Reflecting shield 15% -5% to hit chance, +5% HER

Nullity shied 18% +5% to evasion, +20% curse res., +5% mind eff. res.

Treated Carapace 18% -5% to hit chance, +10% poison res.

Shadowstep Chitin 21% -10% to hit chance, +5% to evasion, +25% mind eff. res.

Assassin's shield 21% -10% to hit chance, +3% melee damage, +2 lethal blow

Quicksilver Bulwark 21% -10% to hit chance, +1 action points, +2 lethal blow</pre></div></div>

Helmets

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Poor leather helmet 1%

Leather helmet 2%

Ratskin helmet 5%

Serpentine helmet 5% +12% poison and acid res.

Cap of farsighted 5% +3% missile damage, +1 sniper

Thug's cap 7% -5% to hit chance, +1 dual wielding, +2% to evasion

Dragonskin cap 9% +1 resistance, +10% mind eff. res.

 

Rusty helmet 3% -5% to hit chance. +10% mind eff. res.

Bronze helmet 4% -5% to hit chance. +10% mind eff. res.

Iron helmet 5% -5% to hit chance. +10% mind eff. res.

Steel helmet 7% -5% to hit chance. +10% mind eff. res.

Helm of Klin 9% +1 hardiness, +3 riposte

Runed helmet 10% +2 spellcraft, +!0% mind eff. res.

Ice Hydra helm 5% +2 to evasion, +5% cold res.</pre></div></div>

Cloaks

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Cloak 2%

Fine Cloak 4%

Coated Cloak 4% +5% fire res.

Polar Fur Cloak 4% +5% cold res.

Deadeye Cloak 4% +1 sniper

Strange cloak 5%

Ratskin Shawl 7% +10% acid res., +3% to critical hit chance

Worgskin 7%

Drakeskin cloak 10%

Warrior's cloak 5% +1 melee weapons, +1 pole weapons, +2% to hit chance, +2% melee damage

Cloak of the Burdened 10% +20% curse res., +10% to blessings/curses you cause

Symbiotic cloak 5% -1 strength, -1 dexterity, +2 intelligence

Missionary cloak 8% +2 first aid, +5% to blessings/curses you cause</pre></div></div>

Gloves/Gauntlets/Bracers

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Crude leather gloves 2%

Thick leather gloves 3%

Drake hide gloves 2% +3% magical damage

Tinker's gloves 2% +1 tool use

Duelist's gloves 3% +10% faster fatigue recovery, +4% riposte chance

Spectral gloves 5% +5% energy res., +2% to evasion

Iron gauntlets 5% -5% to hit chance

Momentum gauntlets 5% -5% to hit chance, +1 quick action, +1 lethal blow

Fine steel gauntlets 6% -5% to hit chance

Radiant gauntlets 10% +3% to hit chance

Putrified gauntlets 9% -1 strength, -1 dexterity, +5% acid res., +10% mind eff. res.

Answering gauntlets 3% +2% to hit chance, +3 chance to riposte

Dragonskin gloves 8% +2 strength, +1 quick action, +5% melee damage

 

Leather bracers 4% -5% to hit chance

Bronze bracers 6% -5% to hit chance, +1% to evasion

Iron bracers 8% -10% to hit chance. +1% to evasion

fine steel bracers 10% -10% to hit chance, +2% to evasion, +2% HER

drakeskin bracers 6% -5% to hit chance, +1% to evasion

dragonskin bracers 9% -5% to hit chance, +20% fire res., +10% energy res.</pre></div></div>

Belts

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Belt +2%

Studded belt +4%

Blessed belt +6%

 

Girdle of strength 2% +1 strength

Girdle of nimbleness 2% +1 dexterity

Girdle of insight 2% +1 intelligence

Girdle of endurance 2% +1 endurance

Apprentice belt 2% +1 magical efficiency

 

Girdle of Might 5% +2 strength

Girdle of Avoidance 5% +2 dexterity

Girdle of Genius 5% +2 intelligence

Girdle of Life 5% +2 endurance

Girdle of Stability 6% -5% to hit chance, +2% to evasion

Mooneye girdle 6% -5% to hit chance, +10% energy res., +15% mind eff. res.

 

Silk-woven cord 6% +5% melee damage protection, +2 spellcraft,, +1 magical efficiency, +1 first aid</pre></div></div>

Pants/Greaves

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Pants 2%

Leather Pants 3%

Reflective pants 2% +!0% curse res.

 

Leather greaves 4% +1% to evasion, -5% to hit chance

Pustulant greaves 4% +1% to evasion, -5% to hit chance. +15% acid res.

Warrior's greaves 4% +1% to evasion, -5% to hit chance, +20% faster fatigue recovery

Iron greaves 6% +2% to evasion, -10% to hit chance

Steel greaves 8% +8% to evasion, -10% to hit chance

First Expedition greaves8% +8% to evasion, -10% to hit chance, +1 strength, +2 gymnastics

Ice drake greaves 7% +1% to evasion, -5% to hit chance, +15% cold res.

Starlight greaves 4% +1% to evasion, -5% to hit chance, +8% to healing

Acid-etched legs 6% +2% to evasion, -10% to hit chance, +10% curse and acid res.

Runed greaves 4% +1% to evasion, +5% energy res.</pre></div></div>

Boots/Sandals

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Boot 4%

Heavy boots 6% -5% to hit chance

Blessed boots 8% -5% to hit chance

Swamp Boots 4% +10% poison and acid res.

Viperskin boots 6% +10% poison res.

First Expedition boots 8% -5% to hit chance, +3% melee damage, +5% riposte

Spectral boots 8% -5% to hit chance, +2% to evasion, +10% curse res.

Radiant boots 14%

 

Sandals 2%

Nimble sandals 2% +1 dexterity

Quicksilver sandals 2% +1 action points, +1 strength

Samaratin sandalss 2% +5% to healing

Gazerskin sandals 16% -5% to hit chance, +10% HER, _15 to evasion, +5% missile damage</pre></div></div>

Necklaces

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Woven silver chain 2% HER

Electrum chain +2% armor

Nimble chain +1 gymnastics

Tinker's bauble +1 tool use

Tribal symbol 2% +1 mage spells, +1 luck

Temperate necklace 2% +10% fire and cold res.

Ruby necklace 2% +10% fire and energy res.

Emerald chain 3% +18% cold res.

Jade-studded chain 3% +18% energy res.

Ruby chain 3% +18% fire res.

Clarity talisman 4% +4% magical damage, +6% to blessings/curses you cause

Tarnished chain 3% +25% poison and acid res.

Runed jade necklace 2% +15% poison and acid res.

Hero's necklace 6% +1 melee weapons, +1 lethal blow, +10% faster fatigue recovery

Talisman of might +8% melee damage</pre></div></div>

Rings

<div class="ubbcode-block"><div class="ubbcode-header">Code:</div><div class="ubbcode-body ubbcode-pre" ><pre>Shining silver band +10% cold res.

Shining gold band 1% +10% energy res.

Archer's band +5% missile damage

Farsight band +6% missile damage

Shield ring 4%

Magestone band 1% +4% magical damage

Chilling band 2% +15% fire res.

Ivory band 2% +15% mind eff. res.

Mica ring 2% +15% acid, poison, and curse res.

Static band 2% +15% energy res.

Rat tail band 2% 19% poison res., +1% to hit chance

Armor ring 6% +2% to evasion

Mauler's ring 6% +5% melee damage, +1 lethal blow

Eagle Eye Band 6% +1 sharpshooter, +5% critical to hit chance

Basalt band 8% -10% to hit chance, +10% faster fatigue recovery, +5% HER

Lightspeed band 6% +2 quick action, +2 gymnastics

Ten blessing band 4% +1% to evasion +10% to blessings/curses you cause, +3% healing

Blessed armor band 8% +3% to evasion, +4% HER

First Expedition ring +2 luck, +3 first aid, +2 cave lore</pre></div></div>

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  • 5 months later...
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First Expedition boots 8% +5% to hit chance, +3% melee damage, +5% riposte

Actually a -5% hit chance, for any mages planning endgame strats.

 

Lightspeed band 6% +2 quick action, +2 gymnastics

Named Lightstep band ingame.

 

Radiant boots 14%

Also has a -5% to hit modifier.

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