Kyshakk Koan Ghaldring Posted June 27, 2008 Share Posted June 27, 2008 I've noticed that having the initiative is quite important in Torment mode for Spiderweb games, more so than in games like Fallout. Often when I want to cast 'charm beast', my druids react too slowly. By the time it's there move, bam, too late. My frontliners are gryphon snacks. I could raise their Dex, but that seems rather wasteful, when I can simply give one of my frontliners a few in beast circle. That would also make the beast summoning spells more useful, as the summons would appear in front of my characters, instead of behind them. Good idea? Or bad idea? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 27, 2008 Share Posted June 27, 2008 It depends since beast circle requires that you have levels in healing and battle circle too. Skill point wise it might be cheaper to just give a druid more dexterity or fast on feet as a trait. There are a few scrolls that will do charm beast plus Sylak's pen. You can have beast circle bracelet for a few levels so it might work. Summon creature position is in relation to the party and the terrain so there is no guarantee that the creature will be where you want it. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Ghaldring Posted June 27, 2008 Author Share Posted June 27, 2008 You can train for one level of Beast Circle at Hagfen, then the +3 beast scroll, then the Beastmaster Bracelet. That's enough to obtain Charm Beast and Summon Aid. Quote Link to comment Share on other sites More sharing options...
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