Well-Actually War Trall Balladeer Posted May 30, 2008 Share Posted May 30, 2008 In KF (my scenario) the party is supposed to start with no magic and get just a tiny bit (heal and bless) for help in the scenario but I've run into a snag. It's easy enough to take away spells from a pre-made party but is there any way to give back the first 30? In both the Affect PC: Give Spell and Dialogue: Spell Store the spells start at Poison/Cure All Poison skipping everything before. Am I missing something or am I gonna have to work it out differently? Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted May 30, 2008 Share Posted May 30, 2008 You'll have to find another way, unfortunately. I think Stareye modified the nodes in the Mac BoE so that you could edit those spells, but it's impossible in the original BoE and current Windows versions. Furthermore, I believe there may be problems where the party will spontaneously get such removed low-level spells back, although I don't know what triggers it. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Balladeer Posted May 30, 2008 Author Share Posted May 30, 2008 Hm... special item spell it is then. Quote Link to comment Share on other sites More sharing options...
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