Jump to content

Avernum 3 Bugs


Ssstuart

Recommended Posts

Just started playing Avernum 3 under OS X (Jaguar). I've got two problems:

 

1) I've found some items which give ability bonuses (for example, Crafted Chain Mail: gives +1 to Dex). These items don't seem to work. ie, I put them on, and my stats remain the same. Note that resistance items *do* work: putting on an acid resistance necklace makes my acid resistance go up to 40. But all my other stats (specifically Dex, Int, and Nature Lore) remain the same, even when I wear items that should increase them.

 

2) This is more of a gameplay issue. During combat, enemy movement is invisible. I can *hear* the baddies moving, and if they actually hit me and cause damage I can see them. But if they walk around or strike and miss, they are not drawn on my screen until the end of their turns. Not a big deal at this point in the game, but I know these games pretty well, and in *large* combats it's going to be confusing as hell to figure out where I'm needed or what's happening unless I can fix this. I've tried setting the speed to its slowest setting--this doesn't work. It makes the noises slower, but doesn't cause anything to be drawn.

 

OS X 10.2.1; Powermac G4 733 mhz; ATI Raedon 7500.

Link to comment
Share on other sites

Definitely send #2 to spiderweb. They are still working out the kinks in carbonizing games.

 

Number 1 is probably not a bug. Items do not give visible stat increases in Avernum 3. You may see some of the results of stat increases (higher carrying capacity, increased resistances, better melee or magic damage, higher to hit %, etc.) but you will not see the increase on the character screen.

 

However, the stats have been increases- wearing the crafted chain mail makes your character act faster in combat, dodge better, and perform better in other dex-related actions. It's just not listed. It would be a recommendation to Jeff (but not a bug find) to offer a suggestion that he change this.

Link to comment
Share on other sites

Hi,

 

I too have experienced the second bug that Ssstuart mentioned. In combat, you don't see the enemies move at all. At the end of the turn, it is as if they have teleported from one location to another!

 

Also, I have another problem with A3. I have found that since emerging on the surface, the custom cursor has disapeared. All I see is the standard OSX cursor arrow. On the 3d Isometric board, it gets a little confusing, especially in combat as I end up 'Dancing' around the enemy (if i am lucky) before I hit it. If I am unlucky the character steps away and I take one in the back *ouch*. This extends also to the magic cursor, I don't know how many bolts I can shoot (eg. Ice lances). FYI the cursor does not seem to change at all at startup. Just stays as the standard system one.

 

Schrodinger: You mention sending the report to Spiderweb. How would I go about doing that?

 

All in all, A3 is a great game!

 

Cheers,

 

'Zilla

Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...