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I don't think so, or I haven't heard/seen anything yet (not that there's any reason to tell me in the first place mind you...).

 

I'd presume that Jeff will mention any big fixes/changes once it does.

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I just went over and looked at the Steam forums.  There's an announcement that 1.0.1 is out (coming out real soon?), but may not be updated yet to where you downloaded QW from.

 

So by the end of the day/tomorrow I'd imagine that it will be available everywhere.

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41 minutes ago, TriRodent said:

So by the end of the day/tomorrow I'd imagine that it will be available everywhere.

What about the people who didn't buy the game on Steam or GOG?

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2 hours ago, ladyonthemoon said:

What about the people who didn't buy the game on Steam or GOG?

I won't be able to check until I get home later, but the Kickstarter/bought straight from SW people could probably go to the link in their original email and see if it's there/been updated.  

 

That would be my guess anyway (based on nothing more than pulling the idea right from my butt...however it seems like the logical way to distribute it.)

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14 minutes ago, TriRodent said:

I won't be able to check until I get home later, but the Kickstarter/bought straight from SW people could probably go to the link in their original email and see if it's there/been updated.  

That was my idea as well but I took a look and it's still version 1.0.

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Steam is always going to update first, with every other distribution platform (including GOG) at least a couple days behind, in my experience with many many multi-platform releases. So we probably just need to wait again.

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We are doing the v1.0.1 updates everywhere now. Because there are so many platforms, all with different interfaces and requirements and delays to take the build live, sending out a patch is a 2 day process now.

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10 hours ago, Spidweb said:

We are doing the v1.0.1 updates everywhere now. Because there are so many platforms, all with different interfaces and requirements and delays to take the build live, sending out a patch is a 2 day process now.

Thank you for the update! I appreciate the screen scaling down, my eyes needed it. :😀

 

7 hours ago, Simulated Knave said:

It's now live on the humble link.

🖕

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The complete available v1.0.1 changelog per GOG.com game download data, Steam at https://steamcommunity.com/app/1058130/discussions/0/2564160288804562021/, and (probably most relevant for any future version update changelogs) Jeff's own site at http://www.spiderwebsoftware.com/queenswish/support.html:

-Changes in graphics engine to improve stability.
-Teleport now costs a full 6 action points.
-(Windows) Now can switch screen resolutions on startup.
-The game buttons have been shifted inward to not interfere with screen shifting.
-Tower of Might now correctly helps with magical evasion.
-The world map will now show what workshops have been built in your forts.
-An assortment of minor tweaks, typo fixes, etc.

Edited by mikeprichard

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The complete available v1.0.2 changelog per GOG.com game download data, Steam at https://steamcommunity.com/app/1058130/discussions/0/2564160288804562021/, and Jeff's own site at http://www.spiderwebsoftware.com/queenswish/support.html:

-Your window settings will now be remembered correctly.

-Silence has a longer duration.

-Silence now affects enemies correctly.

-Lifedrain now works correctly.

-You can now turn the scroll in to King Borgen correctly.

-The haste bonus from daggers is now merely good and not overwhelming.

-Bosses are now slightly less affected by slow.

-Thabhlen Pass will no longer repopulate itself after it is all blowed up.

-You can now always find evidence of where Castus went.

-The standard assortment of minor tweaks, typo fixes, etc.*

*I assume this includes, among other tweaks, the dialogue and message text, tooltip text, and equipment switching mechanic edits described by Jeff here, here, and here. Jeff apparently also significantly enhanced overall game performance per his incorporation of some of the player suggestions here.

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The complete available v1.0.3 changelog per GOG.com game download data, Steam at https://steamcommunity.com/app/1058130/discussions/0/2564160288804562021/, and Jeff's own site at http://www.spiderwebsoftware.com/queenswish/support.html:

-There will be fewer delays between turns in combat.
-Pauses in combat are shorter.
-Radiance no longer helps your enemies.
-A few exploits have been fixed. Sorry!
-A number of other minor tweaks.

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