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Queen's Wish Release Date

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We've announced the release date for Queen's Wish: The Conqueror, our next all-new, indie, retro RPG! It's coming to Windows and Mac on Sept. 11, 2019, with the iOS version out in late 2019.

 

On Steam:

store.steampowered.com/app/1058130  (Can wishlist now, wishlists are greatly appreciated!)

 

Will also be available on GoG.com, itch.io and from us through Humble. (Link will be available on release.)

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Jeff Tweeted on Sept. 4:

 

Our new RPG, Queen's Wish: The Conqueror, is coming out in one week. Early Wednesday morning, everything is set to go. Until then, we will be sleepless with worry.
 

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On 9/7/2019 at 6:31 PM, Randomizer said:

Jeff Tweeted on Sept. 4:

 

Our new RPG, Queen's Wish: The Conqueror, is coming out in one week. Early Wednesday morning, everything is set to go. Until then, we will be sleepless with worry.
 

Still not there for me:

 

1568179052.jpg

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19 hours from now is still the 11th in the USA, although it'd be pushing into afternoon rather than morning. It's the 10th there right now.

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2 hours ago, mikeprichard said:

Yep, it's still 10:30PM on September 10th where Jeff lives. Patience. :)

 

I just checked steam, apparently the game is ready to buy !

 

2019-09-11-18-11-32-Steam.png

 

Edited by runner

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6 hours ago, coderluke said:

Where would the developers recommend purchasing this to maximize developer profits? Humble Store?

I don't know, but I would think that directly from SW would maximize the return to them.

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8 minutes ago, TriRodent said:

I don't know, but I would think that directly from SW would maximize the return to them.

 

As a general rule, I'd try to buy direct from the developer if you can. In this case, this would mean buying the game through the Humble widget on Spiderweb's own site (on the right-hand panel of this page):

 

http://www.spiderwebsoftware.com/queenswish/index.html

 

All distribution services cream off a certain amount of profits in order to make themselves viable. Humble will do this too but, because they are a slightly different setup to the other platforms – they are acting purely to distribute downloads, rather than hosting communities, support and other features, as well as their own gaming platforms – I believe their take of the costs is significantly lower. So, I would suggest going through this route!

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13 minutes ago, Snowwhite said:

When will the Spiderweb send the kickstarter keys?

I would assume sometime today (being the release date), but as it's 5am out in Seattle...

 

(Sometime this morning would be my uninformed guess)

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Thank you for writing back.

 

I did respond to the survey a few days ago.  I did get an email from kickstarter that said the keys had gone out and to check my spam folder.  There was nothing in the spam folder from either Kickstarter or Spiderweb.

 

Looking forward to the game.

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You may want to email SW/Jeff if you haven't gotten anything. I believe it's Support@spiderwebsoftware.com . If not I'm sure there's a contact link on their homepage

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