Chittering Clawbug Capt. Jim Posted May 26, 2019 Share Posted May 26, 2019 In A4 I hurried over to the Castle then went back through Almaria to do other quests and now can't get back to the castle. I get "not strong enough to open the gates". Also, what do I need to do to trigger the use of the travel pylons. That would make things a lot easier. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 26, 2019 Share Posted May 26, 2019 Travel pylons need to have you touched them and go to Tower of Magi to learn how to use them. Then you can go between the Tower and those pylons. I think the not strong enough to open the gates means that you need a combine party strength stat above a certain level. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Ess-Eschas Posted May 26, 2019 Share Posted May 26, 2019 Hello Capt. Jim, Are you trying to open the gates of Almaria manually using a wheel, say from inside the town? Unfortunately, this isn't possible. In this case, the wheels are just there for realism – that little dialogue about not being strong enough to turn them is being used as a default response for a wheel you can't interact with. Don't forget that you still have a route through the town, though: Spoiler When you first crossed over the river, you don't use the gates – you made use of an old smugglers' tunnel that (mostly) bypasses Almaria entirely. Check one screen to the south of the eastern edge of Almaria to find the entrance. If you're inside Almaria, the tunnels can be reached from the two staircases in the north and northeast corners of the town. Once you've received a certain quest from the Castle, you won't need to worry about bypassing Almaria in future – the gates will be open permanently! Quote Link to comment Share on other sites More sharing options...
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