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Happy birthday, forums!


Alorael at Large

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Spiderweb's first Ikonboard first opened on March 24, 2001. Today marks these forums' 18th birthday. We're grownups now, and it's time to put aside childish things and focus on the important stuff, like escaping from caves, fighting tyrannical regimes, and optimizing character builds.

 

—Alorael, who will take a moment to remember some good threads long past and some people, now moved on to pastures with better themes, who are hopefully doing well.

 

 

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1 hour ago, Edgwyn said:

It is still essentially the same product with minor tweaks.

In recent years, maybe, but I don't think "minor tweaks" accurately describes the evolution between 1994 and 2004, which saw three radically different engines and combat models, as well as two unique scenario creation engines, that were not much like anything else by SW (or by anyone else).

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11 hours ago, Epoxy War said:

In recent years, maybe, but I don't think "minor tweaks" accurately describes the evolution between 1994 and 2004, which saw three radically different engines and combat models, as well as two unique scenario creation engines, that were not much like anything else by SW (or by anyone else).

And Queen's Wish looks like it's going to be the biggest jump in design between Spiderweb games in almost 20 years.

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