Tenderfoot Thahd Falastur Posted March 16, 2019 Share Posted March 16, 2019 In Chasm of Screams I triggered the Quickfire from the hidden room and fled but now the entire dungeon is filled with quickfire. Is there a timeline on when this will disappear? I rested for a few days went into a different town. Still there. Thanks Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Ess-Eschas Posted March 16, 2019 Share Posted March 16, 2019 Hello Falastur, Generally speaking, the presence of Quickfire isn't tied to the game's clock, but rather to the game's memory of what's happened in previous towns. In order to fix the problem, you'll need to clear this memory backlog. Try entering a few different towns (about 4 or 5 should do it) and then returning to the Chasm of Screams. The Quickfire should then have subsided! This is useful trick to know, since it makes it much easier dealing with Quickfire traps you'll come across in future. There's a place in particular near the endgame where you can avoid an especially nasty trap and still pick up a good reward for your troubles! If this doesn't work for this dungeon, it might be that this particular Quickfire trap is part of a special script. Let me know if that's the case, and I'll see if I can come up with another solution. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Falastur Posted March 17, 2019 Author Share Posted March 17, 2019 Thank you, i just had to go through more towns/dungeons to start it over. Ess-Eschas 1 Quote Link to comment Share on other sites More sharing options...
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