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Vinlie

Geneforge complete missile build?

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Is it possible to beat the game completely relying on missiles, such as batons, javelins, and crystals? They're limited use weapons so are there enough missiles to completely beat the game?

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I believe it's possible to finish every Geneforge game without ever directly attacking an enemy at all, so yeah, a missile-only build would also be possible.

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It mainly depends upon difficulty level with the harder the difficulty, the less you may complete. But you should be able to complete all of them if you remember to purchase the better missiles and other items before changing factions so you can no longer buy from those merchants. The hardest part and you should have multiple saves at different points is when to upgrade to the next weapon so you can minimize damage taken because you kill them in one or two shots. I used batons mostly and crystals for extra damage against swarms.

 

GF2, I forgot to get missiles to finish off one minor area. GF3 is unfinished on the last island so I don't know for sure,  but should be possible. GF4, I don't remember. GF5, is possible and as Delicious Vlish once said, "Reapers." What was meant as a zone where you followed a narrow path to avoid Reaper bushes is actually a really nice source of them.

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Don't the baton thorn bushes grow new thorns in time so you can come back and harvest them?

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Some thorn bushes grow new thorns, but the time makes it unlikely that you will go back and I'm not sure that happens in all the games.

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19 hours ago, Vinlie said:

Is it possible to beat the game completely relying on missiles, such as batons, javelins, and crystals? They're limited use weapons so are there enough missiles to completely beat the game?

 

You could always mod javelins to be unlimited (as in "I pick it back later!") or increase the number of thorns the lower batons have while leaving the others the same or many other nice things...

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You could always mod anything.  That's not generally relevant when someone asks a game mechanics question.

 

That said, I am pretty much always in favor of unlimited-ammo mods for SW games, where ammo is just busywork.

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12 minutes ago, Into consciousness madeconscious outofthe darkness said:

You could always mod anything. 

 

If only that "always" was the case... :( Regardless, Since Vinlie has shown some interest in basic modding I try to find ways to encourage him.

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