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uncleseano

Are thrown weapons on tanks a good idea or a waste?

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For my number 1 party member I'm gonna go down the classic tank route.

 

But does it make sense to slap a thrown weapons spec on him if noone else is using them

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Thrown weapons can be sold for money and that makes more sense since there so many good bows with bonuses available.

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So even if someone isn't using a bow they get the bonus? So... Thrown are kinda pointless then?

 

I'm gonna run a sword & board, Archer (tool guy etc), priest, mage. The classic. So dump thrown?

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Posted (edited)
47 minutes ago, uncleseano said:

So even if someone isn't using a bow they get the bonus? So... Thrown are kinda pointless then?

 

Yes, item bonuses apply to any character regardless of build, as long as it's equipped. I'm also 99% sure the improved crit chance from any longbow applies to all attacks, correct me if I'm wrong.

 

I wouldn't call thrown pointless if you choose them and build for them (on a dex-focused character). As an alternative to bows, they have good base damage and good secondary effects (in A3; I forget about A1 and A2). It's a matter of preference. But if your only dex-based character is an archer, then nobody in your party will make even half-decent use of thrown weapons. You really need to pump your primary attack stat (str, dex, or int) in order to have decent accuracy and damage with attacks that use it, especially on Torment.

 

47 minutes ago, uncleseano said:

I'm gonna run a sword & board, Archer (tool guy etc), priest, mage. The classic. So dump thrown?

 

Dumping (and selling) thrown would be most optimal for your party. btw if you want most of your Tool Use to come from your archer because it feels right, or to budget for specific builds across your party, go ahead. But keep in mind the game counts your party's collective Tool Use skill in A3 (again, I forget if it's the same in A1 and A2).

Edited by Nobear

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Ok thanks for the info everyone. Get write ups. I'll stick to my classic party that I've used in the previous too so.

 

 

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Yes, that +10% to crit chance from longbows applies to all attacks.  Even spells!  Very silly, and easily corrected, but still it persists this way across numerous games...

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