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He gives direct xp.  The xp decreases with level and then precipitously drops off a cliff near level 35 at which point the xp amount is only 60.  As far as I am concerned he is essential to use for torment singletons so that you can actually damage creatures.  Not sure for larger parties.  All party members get xp for that price.

 

On normal difficulty for instance I had no need of him with a singleton.

Edited by Electrons are Eigenmetric Solitons

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It's still helpful for any party to rapidly gain levels to make game play easier.

 

If you kill him for Starcap's quest, then you gain access to a level 3 mage spell.

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On 3/22/2018 at 12:41 AM, Sade said:

Note, however, that you don't actually need to kill Zang to get rewarded by Starcap; you can simply claim that you killed the guy after talking to him.

 

Doh, I refrained from killing Zang just to save him for XP, but turned in the quest like you suggest. It worked, great. Then many game hours later, I looked for him and he's gone. idk if he supposedly died (by error or by design) or fled.

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Zang moves around between two houses in town and out in the countryside on some days where you can't find him.

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11 hours ago, Randomizer said:

Zang moves around between two houses in town and out in the countryside on some days where you can't find him.

 

Thanks, I will try again. Maybe he's not gone forever O.o

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