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1) I can't seem to get Irvine to deal w/ me in Shayder. Since doing a quest for him opens up some nice little subsequent paths re: the Anama, I'm hoping someone can point out what I'm missing or doing wrong.

 

2) I bought a certain property in Lorelei, but even though my surly housekeeper noted I have a "guest", I cannot find said guest, no matter how many times I've looked in every nook and cranny. I even spent the night and looked again. Nada. Subsequent visits to my new home did involve an interesting fight against "rats", though. Any ideas?

 

3) This is an early game issue, but it's bothering me still. In Shayder, down in the sewers, there's a Muck Pit or something like that. I cannot find anything there even though the game is hinting that I should be able to when I enter it. Not sure whether I need a certain Luck score (or perhaps collective Luck total among the 4 PCs), and if so, what it is. I had thought I needed a high Nature Lore, but even at 16 (I know, too many points!), I don't find anything there. So that's why I now think it's Luck-based. Can someone confirm what I need here?

 

Thanks in advance.

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1. You gotta buy a beer from the bartender, then buy another one, then she points you to Irvine.

2. This didn't work out for me either... you're supposed to see the ghost of the previous owner of the mansion, and he shows you where a treasure is, but I only ever got the basilisk event and the ghost in the courtyard event. Maybe it's bugged in the remake?

3. Is this uh. There's a sailor you can talk to in Shayder who mentions tossing a wand down the sewer once he joined the Anama, and I think what you mean is the place where you find the wand? But you gotta know it's there first from talking to the sailor.

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2. The ghost appears only on certain days. Leave town and return when you are in the area.

 

3. You can find the wand without talking to the sailor. That is one the east side.  There is another area on the west side with the spiders that just requires get items.

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Ok, thank you both.

 

I will try the bartender avenue to talk to Irvine; never thought about it.

 

As for the ghost, that's going to be a bit annoying having to track different days and returning there in hopes of it appearing, but so be it. Hopefully it spawns often.

 

Yes, the wand I got much earlier, but it sounds like I need to use the trusty "u" key in the Muck Pit to find something I'm missing. B/c I'm pretty sure I already looked there otherwise when I first got there. Which is why I was confused when the text box hinted at something there.

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4. On the small island of Kneece, there is a stone circle where I believe there is supposed to be an opponent to fight. But nothing shows up. Do I need a quest to meet said opponent?

 

5. On Lost Isle (Remote Isles), I think I missed out on a quest opportunity w/ Captain Brooks b/c I had a *gasp* Nephil in my party. Can anyone confirm that, and if so, what was the quest/reward?

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3 hours ago, BenS said:

4. On the small island of Kneece, there is a stone circle where I believe there is supposed to be an opponent to fight. But nothing shows up. Do I need a quest to meet said opponent?

 

5. On Lost Isle (Remote Isles), I think I missed out on a quest opportunity w/ Captain Brooks b/c I had a *gasp* Nephil in my party. Can anyone confirm that, and if so, what was the quest/reward?

4. You need to read a book on a certain place to be able to locate the lair.

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6. How many Xian artifacts are there? I thought I had them all (8) when I triggered the medal/Steam achievement, but now I've found a 9th...

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Manually fiddling with inventory using cheat engine, I have the following (10 items):

 

Spoiler

HEX     /	DEC	ITEM
0226	/	550 Xian Skull
0227	/	551 Xian Coin
0228	/	552 Xian Vest
0229	/	553 Xian Slacks
022A	/	554 Xian Rock
022B	/	555 Xian Harp
022C	/	556 Xian Shrub
022D	/	557 Xian Oil Lamp
022E	/	558 Xian Amphora
022F	/	559 Xian Pouch

 

 

I've only found 6 so far

 

EDIT:

OP said minor spoilers, sorry (moved list to spoiler tag)

Edited by unixtroglodyte

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Looks like I missed the 

Spoiler

Shrub.

Let me guess; it looked like an innocuous plant and unless I hovered my cursor over it for long enough to read the description, or otherwise saw the intermittent sparkles...I missed it. So be it.

 

I finally dropped off in my manse the 3 annoying items: 

Spoiler

Skull; Rock; and Pouch.

 

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Spoiler

I don't see the Shrub on Randomizer's list.  It was in Sharamik in the previous game.

10th Xian item question.

Edited by GodRob
added info on what the spoiler is for

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The shrub has the base icon/sprite/whatever of the potted plant. The pot is a light green, the foliage is bright green and it does the intermittent magic sparkle in inventory, but doesn't seem to do it on the ground. I haven't found it yet either.

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Shrub location:

Spoiler

7ye7Jr4.jpg

 

I certainly didn't spot it either on my playthrough and had to check nlambert's index.

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1 hour ago, Sade said:

Shrub location:

  Reveal hidden contents

7ye7Jr4.jpg

 

I certainly didn't spot it either on my playthrough and had to check nlambert's index.

Can you tell us what it does? And thanks for the picture worth a 1000 words!

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Finished game; some last questions:

 

7. Are the Get Research Books & Unicorn Horns never-ending quests?

8. Geoffrey in Lorelei tells you that some animal pens have loot; obscure, yes, but did anyone find out which towns have this?

9. Did I miss an alchemist that takes Aranea Fangs? You can't sell them either.

10. I found a 2nd Perfect Flower long after the 1st was used to complete a quest; similar to a 2nd (albeit special item) Dryad Hair. I assume these were just back-ups?

11. It seems like a lot of bows & such were designed to support a priest/archer. But is this really viable, splitting your resource build like this would take? At best, I imagine a slightly gimped priest w/ somewhat decent archery skills.

12. Did anyone understand the cryptic message W of Manara, at the end of some drake fights in a secret cavern: "When the end is near...Pants on the west rune...And step on the east rune."??

13. In the Monastery of Madness, there's a switch in an upper NW room I could never get to. Anyone have any luck w/ it?

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3 hours ago, BenS said:

Can you tell us what it does? And thanks for the picture worth a 1000 words!

 

if i had to guess:

Spoiler

begindefineitem 556;
	it_name = "Xian Shrub";
	it_graphic_template = 52;
	it_graphic_sheet = 2;
	it_which_icon_ground = 8;	
	it_which_icon_inven = 9;
	it_graphic_appearadj = 10;
	it_usable_each_day = 0;

	it_ability = -1;

 

 

nothing. 

 

EDIT:

http://spiderwebforums.ipbhost.com/topic/16809-xian-items/

 

Old version:

 

Posted February 9, 2012

....

Xian shrub = Pretty useless though, will make plants sprout randomly

....

 

possibly does what the Xian rock does, but randomly adds plants to inventory?

Edited by unixtroglodyte

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It "drops" random vegetation scenery when you are indoors.  Unfortunately (to my way of thinking, anyway), they aren't permanent.  Not items, it's temporary landscape tile changes.

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7. Yes.

8. According to nlambert's index, the towns are Krizsan, Lost Isle, Point Contemplation, Bengaro, Dorngas, and Moon.

9. I didn't find any use for them either.

10. Apparently so.

11. Priest spells can be useful enough even without heavy skill investment, as long you are limiting yourself to healing and blessing spells only. Trying to build a character that uses both priest spells and bows for attacking is likely a bad idea, though.

12. This is a hint for finding a secret area.

Spoiler

In Rentar-Ihrno's Keep is a room with two runes. If you drop a regular pair of pants on the west rune and then step on the east rune, you will be teleported to an easter egg dungeon.

13. You can access the switch in the northwest room by first stepping on two runes, one in the southwest corner (with a big arrow pointing at it) and one in the northeast anvil room.

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Sade, thank you so much!

 

About to start a 2nd game w/ a very different set of PCs, but had another ?

 

14. Does the party collectively only benefit from 1 member having the Negotiator trait, or would 4 members w/ it be 4x the benefit?

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14 - Everyone NEEDS this trait.... (4x the boost)

 

/11a - a strong priest will do a lot more damage to more of the horde charging at you than an archer will.  Having an archer subsepcialty isn's a horrible idea (as if you get an extra shot from Sniper (I think) you can use it to drop a Divine Fire spell on a clustered up group...), but Smite will do as much damage to a single opponent as an arrow will (from what I could tell)

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Good to know re: Negotiator, thanks!

 

I'm trying a risky band for my 2nd play through; dropped the priest/archer dream, but that's a matter for perhaps another thread.

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