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Character training questions


txmimi

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I'm playing on normal with a tinkermage as main character. I'm at the point where I could do retraining. I confess to not completely understanding the skills section for each character. For example, I chose utility specialization for the tinkermage, who is currently level 20 and has 17 points in dexterity and 15 in intelligence. I understand the part where you choose where to assign the skill points.

 

So, when I started and chose the utility specialization a number 1 appeared beside it. At some point the instructions had me choose another specialization, so I picked efficiency. Is it possible to raise the points in that section above a 1? Is that what I was meant to do for max benefit?

 

Also, I keep increasing the utility skills on the right so she can build better turrets. I also added 3 to blade training in the battle skills section, but those skills don't show up in a battle.

 

I guess my main confusion is about the ultimate goal for each character. . . is it to acquire some of all the specializations and skills, or for each one to be a specialist?

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I'm playing on normal with a tinkermage as main character. I'm at the point where I could do retraining. I confess to not completely understanding the skills section for each character. For example, I chose utility specialization for the tinkermage, who is currently level 20 and has 17 points in dexterity and 15 in intelligence. I understand the part where you choose where to assign the skill points.

 

So, when I started and chose the utility specialization a number 1 appeared beside it. At some point the instructions had me choose another specialization, so I picked efficiency. Is it possible to raise the points in that section above a 1? Is that what I was meant to do for max benefit?

 

Yes, you can stack more than one level of the same specialization.

 

I guess my main confusion is about the ultimate goal for each character. . . is it to acquire some of all the specializations and skills, or for each one to be a specialist?

 

You can't get everything on a single character by the maximum level, and even if you could you can only take one action at a time, so it's better to focus on the skills you find most useful.

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So how do you stack more than one level of the same specialization? And if you don't choose battle specialization, then you don't get any special battle skills? I'm still pretty confused. . .

 

The only thing specialization does is give you a free point in each skill in the column you're specializing in. It's exactly the same as if you'd put the skill points in manually when levelling up, except they don't count toward the 8-point cap. There are no unique special skills that are locked or unlocked based on your choice of specialization. Basically, just ask yourself "what skills do I most want free bonus points in?" because that's literally all it is: extra points in some of the skills you already have.

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(Probably not important for this thread, but there are a few technical differences. Most of them are tiny and irrelevant but there is one big one that you may notice: specialization points do not count towards the 6 skill you need to unlock the alternate ability. Mostly this doesn't matter, but if you are chasing a specific strong ability like Call of the Frenzy, be aware that you have to use manually added points to unlock it.)

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Do you mean when the character is level 5, 15, and 25? If the tinkermage is level 20, then that means I had two opportunities to stack more levels of the same specialization? I clearly didn't do that, so what happened instead? I guess I could try to retrain her in a separate save and see how it goes. . . I appreciate y'all's trying to help me, but it's about as clear as mud. . .

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Do you mean when the character is level 5, 15, and 25? If the tinkermage is level 20, then that means I had two opportunities to stack more levels of the same specialization? I clearly didn't do that, so what happened instead? I guess I could try to retrain her in a separate save and see how it goes. . . I appreciate y'all's trying to help me, but it's about as clear as mud. . .

 

Yes, you've had two opportunities to allocate specializations. If you didn't put them both in the same specialization, then presumably you put them in different specializations instead, or else you haven't allocated one of them yet.

 

It might be easiest to just post a screenshot of what your character's skill training screen looks like at the moment so we can see what you've done, because at the moment I'm not even sure exactly what you're confused about. You can upload it to an image hosting service like imgur and then link it here.

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I guess I could try to retrain her in a separate save and see how it goes

This would probably be a good idea. If you're level 20 now, you will have 19 points to put in the core attributes in the upper-left (Strength, Dexterity, Intelligence, Endurance), 2 points to put in the specializations in the lower-left (Battle, Utility, Efficiency), and 38 points to put in the skills on the right.

 

You can always put points into the same thing over and over again, or you can put points into different things. So, just as you can raise Dexterity over and over again or you can raise Dexterity and Intelligence, so too can you raise the Battle Specialization twice or Battle once and Utility once (for example).

 

But you can see this process if you retrain.

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Well, I took a screenshot of the character's screen, and that's about the end of my skills getting it on this page. I see that I did put 1 point in Utility specialization and 1 in efficiency skills, so I guess those are the points I got at 5 and 15. So it looks like if I want the tinkermage to have any of the battle skills, I wait until level 25 and put that point in battle skills? I think I understand the structure a bit better. It seems to be very difficult to have characters with multiple skills each. . . they can have a bit of skill everywhere or a lot of skill in one area. I have read the posts on how not to suck at Avadon and appreciate these elaborations. Thanks!

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Actually, Edgwyn, that is one of my points of confusion. . . In a previous game start (one I trashed before finishing), I put some points into battle skills for the tinkermage, but none of the what I called special skills (such as throwing multiple razordisks) was ever available to me. After these discussions, I assumed that was because I didn't mark a specialization in battle skills. ??

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If your tinkermage has blade training 3, then their blade will squirt acid, but with a fairly low chance of it actually happening, and if you do not do a lot of melee attacks with your tinkermage, it might not be noticeable because you do not see it. None of the skills will result in your TM throwing multiple razor disks unfortunately.

 

An easy way to see what happens would be to give your TM one point in the battle skill yankshot while leaving battle specialization at zero. In combat, you will then be able to use the yankshot ability (by clicking on the lightning bolt). That will show you that the skill works despite the the lack of the specialization.

 

The specializations enhance the skills in their particular area (by increasing their power/chance) but they do not enable any skills. My suggestion (and I am not the character building guru) would be to concentrate your specializations in the area that you use most. For my TM, I have all of my specialization points in efficiency. My normal skill points are divided between efficiency, utility and basic skills with almost no points in battle skills.

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tinker ain't blademaster or shadowwalker when it comes to dealing physical dmg but it doesn't have to since with 2 turrets dealing most dmg in solomissions tinker needs to deal only moderate dmg and survive (using potions/scrolls/scarab when needed) and avoid getting attacked on multiple fronts and also battle charger increases tinker's dmg output and while you are doing solomissions you could equip weapon which does more dmg than weapon you normally use (I used tinker's own blade since I found it).

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