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Velusa temple questions

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How do you get the healing secrets?

How do you get into the library?

If you got gryfin's invitation is it possible to get tawon's as well? If so how?

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For the first two you need to talk to an Avadon spy in the southwest corner of the zone for a clue to a hidden passage.

How do you get the healing secrets?

 

On the lower level there is a wheel controlled gate in the southeast that leads to a drake guarded area.

 

How do you get into the library?

 

In the center of the lower level is stairs up that get past the construct guardians.

 

If you got gryfin's invitation is it possible to get tawon's as well? If so how?

Yes, if you visit the protector in the temple's northwest area and demand the invitation. Then fight lots of guards and go upstairs.

 

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For the first two you need to talk to an Avadon spy in the southwest corner of the zone for a clue to a hidden passage.

 

 

On the lower level there is a wheel controlled gate in the southeast that leads to a drake guarded area.

 

 

 

In the center of the lower level is stairs up that get past the construct guardians.

 

 

Yes, if you visit the protector in the temple's northwest area and demand the invitation. Then fight lots of guards and go upstairs.

 

 

 

Thanks, i was hoping for a no massacre option.

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On the main level west of the library entrance are servant quarters.

 

Search the northeast room of the servant quarters for a hidden switch that opens a room to the east with stairs to the lower level.

 

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Ok, I made it to the top floor of the library where there are still loads of stone guys and turrets. Do I try and sneak around enough to find something specific to complete the quest? Or is being up there enough? I find these enemies super tough even on easy level. . .

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And sneaking around is quite good enough. I like going into combat mode for sneaking purposes -- even more so if you can go into "battle frenzy" and move 14 spaces per round. (Sentries won't see you run past them in combat mode as long as you are out of range before the end of the round. And if one character makes it up the stairs, they all make it up the stairs.)

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