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Leveling Up - some party members get to pick two traits?


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I'm just getting into Crystal Souls and just leveled up all four of of my party members to level 6. Two of them of them were able to choose two traits, while the other two were only offered one. Is this to be expected? I've looked at each character's stats and can't work out why this would happen. The two-traiters now have a total of six traits, while the others have only four.

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Humans get a trait every two levels; non-humans get a trait every four. This is to balance out the other bonuses that nephilim and slithzerikai get; in practice it means that non-humans are a little bit better early on if they're built for something their species is good at, but humans catch up and overtake them by the midgame.

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