Understated Ur-Drakon Earth Posted December 2, 2013 Share Posted December 2, 2013 It feels weird and annoying that few times when party has left some place (for example supply cache near Rockridge or Base C) either main char has been left behind while others have gone to other side of map and main has been left standing where he/she was (Rockridge) or only 1 char has reached clicked space (Mon. Base C) and only way to gather team together was move back to where main was or collect each teammate individually since no other moving helps. Also char's route choosing feels sometimes weird since occasionally 1-2 chars has/have chosen longer route than rest of party causing that when battle starts might be only 1 char facing enemy and others are too far to attack until 1 or 2 turns later. ĐªгŦĦ Єяŋϊε 1 Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted December 2, 2013 Share Posted December 2, 2013 Usually this happens if you're walking through a particularly narrow or crowded path, so that the lead character going through it blocks it up enough that the other characters don't see a clear way through and have to find another route. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted December 2, 2013 Share Posted December 2, 2013 Clicking on an object -- including a door, like the door to Monitor Base C -- will only cause the active PC to move. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted December 2, 2013 Author Share Posted December 2, 2013 yea I know clicking door etc but in Rockridge they were leaving that cache but main decided to stay there even after several clicks until others got back from other side of map (literally) and in Base C they were in Tan's room and only shaman reached crafter, blade got stuck in 1st portculli and main in Tan's room and shaman needed to go all the way back to starting point. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted December 3, 2013 Share Posted December 3, 2013 Yeah the same thing happened to me a couple of times for no apparent reason. Oh, my character wants to study this wall while the other two go off and explore, that's cool. Just an annoying little bug. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk springacres Posted December 3, 2013 Share Posted December 3, 2013 This has happened to my party on occasion, too. Either my blademaster would decide some cabinet or other needed a bit of extra inspection, or else Alcander found some interesting bit of tinkermage paraphernalia somewhere that he needed to draw/study/steal... (probably not a coincidence that he usually stayed behind near the exit to the Trapped Lair) Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Edgwyn Posted December 3, 2013 Share Posted December 3, 2013 I had this happen to me in the first Avadon as well, so I suspect that it is an issue with the engine. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted December 3, 2013 Author Share Posted December 3, 2013 Has happened for me in Avernums too. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted December 5, 2013 Author Share Posted December 5, 2013 went to tm workshop 3rd/4th time quest wise (4th/5th total) and after 1st gate main chose south path and bm and shaman chose north path to 2nd gate. Quote Link to comment Share on other sites More sharing options...
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