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He probably has a lot of high powered programs to do a lot of the work for him, at one point in the manual of a game, that I don't recall, he talked about a program called Code Warrior.

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CodeWarrior was an IDE (integrated development environment) for the old Classic Macintosh computers. Nowadays Jeff would no longer be using CodeWarrior since (from what I can tell) the Mac version of it is discontinued. Most likely he now uses XCode, which also happens to be free (unlike CodeWarrior). In addition, it's possible that he has only really written an engine from scratch once (namely Exile: Escape from the Pit), with all games after that being incremental improvements on the original engine. (I don't know if that's true, but it's one way he might have reduced the amount of work required.)

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