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Wand of Carrunos totally doesn't suck! Kinda.


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So, as some of you may be aware, the Wand of Carrunos, an item you pick up a few of in the game, is something of a joke item--it poisons the target(which is almost always resisted), but also loads it up with oodles of positive stat boosts, and makes the fight harder for no real reason.

 

BUT! I actually made practical use out of it in a fight. Whenever one of your guys becomes charmed, you are allowed to attack him. So, you can cast the Curse of Carrunos on the guy while charmed, then caste Unshackle Mind, and huzzah! Awesome stat boosts.

 

So, give all your Carrunos wands to your priests.

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The Exile Wand of Carrunos was disappointing. It wouldn't tell you what it did when you used it, only describing the beam it emitted, although Leith or whoever it was still told you about it. It only raised the target's level, not the rest of the stats, meaning all that happened was it was very slightly harder to hit, which didn't especially make it any more challenging, just slightly more annoying. It also didn't affect party members.

 

I think so anyway. It's been a while. :p

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The Exile Wand of Carrunos was disappointing. It wouldn't tell you what it did when you used it, only describing the beam it emitted, although Leith or whoever it was still told you about it. It only raised the target's level, not the rest of the stats, meaning all that happened was it was very slightly harder to hit, which didn't especially make it any more challenging, just slightly more annoying. It also didn't affect party members.

 

In Exile, higher-level monsters also did more damage with spells.

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In Exile I, at least the original version, the Wand of Carrunos had a range of 0. You could only target yourself, and it didn't do anything to you.

 

—Alorael, who recalls E1 having descriptions of the effects of items. The Wand of Carrunos fired a red beam of some kind, although how you could figure out the beam when it wouldn't leave the end of the wand is an interesting question. Maybe it was less a beam and more a weak trickle.

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