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Going Rogue[G5]


Trenton.

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Um, yeah, I guess so.

 

I don't really know why this option is available at all; it's probably just a technical thing. Casting the Dominate or Charm spell just toggles the friendly/hostile status of whatever character you cast it on irrespective of whether it's your creation or an enemy.

 

The beta-testers may have a better idea of what it's all about.

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  • 1 month later...

In G1 and G2, all you have to do is attack your creations and the one you attack goes rogue. I have done this many times, mainly becuase its a great way to get experience late in the game, and well, its just fun beating up your own creations Lol.

 

I don't know abbout the other Geneforges, but this was a pretty cool feature.

 

Oh btw, if you do make your creations go rogue, do not do it in a friendly town or else the town goes rogue to.

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Shape a Gazer with no intelligence. Let it get damaged to about 30% health. When it goes rogue, it will daze the rest of your creations. Totally unexpected. When under your control I don't see any way to make it daze. But when rogue, it will.

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  • 4 weeks later...

The hardest creation to make go rogue is the Eyebeast... that thing will eat up your essence like crazy, and the only way to make it go rogue i think is lowering its hp to about 30% and casting dominate on it a few times(NOTE: DO NOT MAKE MORE THAN 1 ROGUE, If you do, dig yourself a grave :) ) I know that in G1, all you have to do is attack your own creation once(Or have them attack you and it ends the game automatically xD) , In G2 it is easier to get it to low HP, then cast charm or dominate on the creation... In the G3, i never really tried to make my creations go hostile, in G4 I did it with a couple Ur-Drakons and Eyebeasts, in G5, never done it...

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