Hatchling Cockatrice Randomizer Posted December 14, 2011 Share Posted December 14, 2011 WEAPONS all damages are adjusted to a starting character with no weapon skills and/or stats that help the weapon type: melee @ 2 strength and no weapons skills missile @ 2 dexterity and no weapon skills Abbreviations: res. resistance HER hostile effects resistance ------------------------------------------------------------------------------------------------------------ Melee Punch [damage d4 (1-4) per level] Code: Stick 6-24 Dagger Class [damage d3 (1-3) per level] Code: Crude dagger 5-15Iron dagger 7-21Shielding knife 7-21 6% armorHeavy iron cleaver 9-27 +1 strengthVampiric knife 10-30 6% armor, -1strength, -1 dexterity, +3 endurance Gleaming Blade [damage d4 (1-4) per level] Code: Fine steel dagger 15-60 weakness curse (2 turns, 50% chance) Sword Class [damage d4 (1-4) per level] Code: Crude shortsword 10-40Bronze shortsword 11-44 Iron shortsword 12-48Steel shortsword 14-56Singing rapier 13-52 +2 Quick Action, +1 BlademasterNephil warblade 17-68 +1 Str, +1 Dex. +10% fatigue recoveryRadiant shortblade 23-92 +15% energy res., +2% chance to hitDiscipline blade 10-40 +30% faster fatigue recovery, +2 melee weapons, +3 to pole weapons Broadsword Class [damage d4 (1-4) per level] +5% to hit chance, 10% chance to cleave (d3 instead of d4 for nearby target) Code: Crude broadsword 12-48Bronze broadsword 14-56 Iron broadsword 16-64Steel broadsword 19-76Demonslayer 19-76 extra damage to demons, 6% armor, +15% fire, energy, and cold res.Spectral Falchion 16-64 +8 blademaster, +4% HERGhostly blade 17-68 +6% melee damage protection, +6% HER, slow for 2 turns (50%) Vahnatai Blade Class [damage d4 (1-4) per level] Code: Waveblade 21-84 +8% to hit chance Venomous blade 24-106 (10+24d4) +8 to hit chance, +12% poison and acid res. Frozen Blade [damage d3 (1-3) per level] cold damage Code: Frozen blade 22-58 (10+12d3) +10% cold res., +3% to hit chance, weakness curse for 2 turns (30% chance) Oozing Sword [damage d3 (1-3) per level] Code: Oozing sword 24-74 (10+20d4) +10% acid res., +3% to hit chance, 14-28 acid for 2 turns (50% chance) Flaming Sword [damage d4 (1-4) per level] Code: Flaming Sword 20-80 (10+20d4) +10% fire res., +3% to hit chance, fire damage 25-65 (5+20d3) Spear Class [damage d4 (1-4) per level] - two-handed Code: crude spear 12-48bronze spear 14-56iron spear 17-61steel spear 20-80lava-fired spear 14-56 +5% fire res., +5% to critical hit chance, +3% to magical damageslith spear 14-56 +2% to hit chancefine slith spear 17-68 +2% to hit chanceslith warspear 20-80 +10% fire res.slith bloodspear 20-80 +6% to critical hit chanceSmite 14-56 +15% cold res., +1 action points, +5% to critical hit chanceSpear of the Fens 6-24 +10% acid and curse res., +3% riposte Halberd class [damage d4 (1-4) per level] 10% chance to cleave (d3 instead of d4) Code: regular cleaveCrude halberd 20-50 (10+10d4) 15-35 (5+10d3)Bronze halberd 22-58 (10+12d4) 17-62 (5+12d3)Iron halberd 25-70 (10+15d4) 20-50 (5+15d3)Molten halberd 25-70 (10+15d4) 20-50 (5+15d3) +2 gymnasticsSteel halberd 28-82 (10+18d4) 23-56 (5+18d3)Chaotic halberd 35-110 (10+25d4) 30-80 (5+25d3) ensnaring for 2 turns (50%) ------------------------------------------------------------------------------------------------------------ Missile Bow Class [damage d3 (1-3) per level] Code: Crude bow 9-27Cavewood bow 12-36Lemonwood bow 14-52Yew bow 17-51Ever-rotting bow 13-39 acid 11-22 for 2 turns (50% chance)Bow of Storms 14-42 lightning for 2 turns (50%)First Expedition bow 22-66 +2 quick action, +3 bows, +2% HERPossessed bow 24-62 (5+19d3) Heartstriker bow - attack does critical damage 50%)Bow of the Deep Woods 22-66 +10% mind effects res., +5% to healing Longbow Class [damage d3 (1-3) per level] +5% to hit chance Code: Crude longbow 11-33Cavewood longbow 15-45Lemonwood longbow 18-54Yew longbow 22-66Farsight longbow 18-54 +5% missile damage, +10% faster fatigue recoverySage's longbow 14-42 +5% to hit chance, +5% magical damage, +5% to blessings/curses you cause Javelin Class [damage d4 (1-4) per level] Code: Crude javelin 4-16Iron javelin 6-24Steel javelin 10-40 Razordisk Class [damage d4 (1-4) per level] Code: Razordisk 13-52Fine Razordisk 17-68 Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Tcheedchee Posted January 4, 2012 Share Posted January 4, 2012 I miss the Seeking rapier 10-160 + 5% critical hit chance + 5% chance to parry Click to reveal.. you get it in the honeycomb from a group of Sliths Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Superba Posted January 4, 2012 Share Posted January 4, 2012 Molten Halberd is +2 Gymnastic Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted April 16, 2012 Share Posted April 16, 2012 Minor cautionary note: some of the numbers are a little off here due to the fact that experience level also affects damage dice. They are pretty close, though. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 16, 2012 Author Share Posted April 16, 2012 I tried to normalize damage dice by comparing a known weapon from the start of the game, crude dagger, with an unknown weapon so I could subtract skills and levels. A few of the pole weapons still gave strange results. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted April 16, 2012 Share Posted April 16, 2012 I've been looking at the list as I go through working on the treatment, and there are more than a few that are off -- I haven't even gotten to pole weapons yet. They are mostly off by 1 or 2, so it's not a big deal. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Derael Posted March 15, 2018 Share Posted March 15, 2018 (edited) Probably worth mentioning that Frozen Blade scales with INT instead of STR. Hit chance is also affected by INT (my mage had 95% vs giants at level 20). Damage with 35 INT and a few % magic damage bonuses is 75-270. While Steel Broadsword on my Warrior does 73-292 damage (with 39 STR).Overall a decent weapon for mages if you are fighting in melee for some reason and want to conserve mana (damage is slightly lower than icy rain, comparable to fireblast). Good vs fire immune enemies. But if you don't have problems with mana better use something defensive in weapon slot. Edited March 15, 2018 by Derael Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.