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Level 3 Spell Book Locations - Avernum: Escape from the Pit (SPOILERS)

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AL is the total Arcane Lore in the party including the sage lore trait to understand the spell book.

 

Mage

 

AL

3 Bolt of Fire - Nephilim Fortress Upper Floor

4 Call Beast - Brigand Fort

5 Cloak of Curses - Cotra when reputation is Well-Liked

8 Daze - Foul Cavern

7 Haste - Tower of Magi

4 Slow - Lair of Athron - Athron

5 Icy Rain - Bandit Lair

10 Spray Acid - Almaria - living statue

7 Cloak of Bolts - Sulfur Caves

7 Minor Summon - Ogre Cave

7 Lighting Spray - Gremlin Cave

8 Blink - Hidden Island Tower

8 Cloak of Blades - Southern Abyss quest reward from Zavlek

8 Dispel Barrier - Lair of Khoth

5 Summon Aid - Hidden Aranea Lair - Aranea Cave

9 Howl of Terror - Bahssikava Deeps

10 Fireblast - Stagnant Tunnels

11 Arcane Summon - The Castle - Destroy Grah-Hoth reward

11 Cloak of the Arcane - Erika's Tower - Escape the Underworld quest reward

12 Arcane Blow - Erika''s Tower -Kill Hawthorne reward

 

Priest

 

AL

3 Minor Heal - Nephilim Fortress Upper Floor

5 Curing - Underground Fort

5 Smite - Hidden Tower

0 Protection - Tower of Magi - quest reward

6 War Blessing - Swamp City

7 Call the Storm - Fort Avernum

7 Summon Shade - Dharmon - quest reward

8 Ward of Thoughts - Crypt of Drath Level 3

8 Unshackle Mind - Formello - quest reward

8 Heal - Ancient Crypt

7 Mass Healing - Leith's quest reward at Shaynee's Bazaar

7 Mass Curing - Slith Fortress

9 Steelward - Bat Cave

8 Divine Fire - Slith Castle Upper Level

10 Domination - Swamp Temple Upper Level

10 Ward of Elements - Freehold of Kyass

10 Return Life - Gremlin's Gold

11 Divine Retribution - The Castle - Destroy Grah-Hoth reward

11 Divine Restoration - Erika's Tower - Escape the Underworld quest reward

12 Divine Host - Erika's Tower - Kill Hawthorne reward

 

Lower level spell books

 

Stagnant Tunnels

First 7 Mage spells - AL 8 without sage lore and one level of mage spells

First 7 Priest spells - AL 8 without sage lore and one level of priest spells

 

West of Fort Remote

Dispel Barrier (level 1) - AL 8

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What does "lower level spell books" mean? What's the difference? Also, does "without sage lore" just mean that Sage Lore does not contribute for those two books?

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Lower level spell books is the term for the three spell tomes you can read that teaches you the first seven spells for priest or mage magic, or dispel barrier. IThey only teach those spells up to level 2 so you have to find the individual tomes to learn a spell up to level 3.

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Jeff said that sage lore doesn't work on all spell books, but those two are the only one that I could confirm it.

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I'm a bit confused about these, would someone please clarify?

 

If these are the 'level 3' book locations, what happens if I read them early game, before I've gained the first 2 levels elsewhere? Or will I be able to buy level 3 if I've found and used the book for level 1 or 2?

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Originally Posted By: Cala
Or will I be able to buy level 3 if I've found and used the book for level 1 or 2?


Yes. To get to level 3 in a spell, you need to both buy two levels and find one level, but you can do those things in any order. I think the achievements for learning level 3 spells might be bugged if you don't save the found spellbooks for last, but that doesn't actually affect gameplay.

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Originally Posted By: Lilith
I think the achievements for learning level 3 spells might be bugged if you don't save the found spellbooks for last, but that doesn't actually affect gameplay.


I thought this too at first, but I seem to have the right achievements for the number of third level spells I have, and I've been getting them out of order.

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There are two Aranea lairs: the Aranea City (boss is the Aranea Hivemaster) and the Hidden Aranea Lair (boss is the Aranea Queen). The second one is the one with the spell. Are you in the right one?

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Originally Posted By: waterplant
I've killed everything in the Aranea Lair but couldn't find any spells. Did I miss a switch or something?

Are you sure you're looking in the right Aranea lair?

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No, I got to the one with the Hivemaster. I thought the GIFTS said there'd be spells there once I rescued the prisoners. Maybe I got it wrong.

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I think that was Exile 2. Exile 1 had very few spells found in the wild, as I recall. There were 56 spells, you started with 24, and most of the rest were sold in sets of 4 by various mages and priests.

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How does sage lore work anyway? If you just train one person in it is that -3 for all of your magic users? Or does each magic user have to learn sage lore to benefit from it?

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Only the entire party's Arcane Lore total matters; Sage Lore is the equivalent of +3 total Arcane Lore for almost all spellbooks in the game.

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And Sage Lore stacks, right? So it's +3 for each character that has it, but it means that there are a couple spell books that you might not be able to read because the Sage Lore bonus doesn't help with them.

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Literally the ONLY spellbooks Sage Lore does not work on are the two Stagnant Tunnels spellbooks that give you both bought levels, but not the third level, of the first 7 mage and priest spells.

 

See the ANALYSIS topic for an analysis of whether this makes going the Arcane Lore route worth it. The short version is it's close, but Sage Lore is probably a little better.

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Is there anyway to tell which level you spells are at currently? I keep forgetting which ones I still need to find the book locations for and which one's I've already done.

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The page with your character's stats has a place at the bottom left corner where you can change it to see your spells/battle disciplines.

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Open your character's skill info screen, and click on 'spells/abilities' at the bottom.

 

Edit: Oops, didn't see there was another page.

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Thanks for this list, it has helped me gain a few missing L3 spells.

The only one I haven't found is 'Daze', which is listed as being in the 'Foul cavern'.

I just don't see a foul cavern on my map.

Can someone point me to where I must go?

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The Foul Cavern is west of Fort Dranlon in the first large lake with Sliths on most of the islands. To enter that dungeon you need to land on the south side of the northwest island and pass through the outdoor secret door and head north.

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Where in the Aranea cave is the Summon Aid spell? I've slaughtered everything in there and run around am I missing a button or something?

 

EDIT: Nevermind found a button which I missed before. Wow, in less than a minute after the initial post.

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Where in the Sulfur Cavern can I find the book for Cloak of Bolts? I have walked around in those caverns for ages it seems (procrastinating on my mission to kill the Emperor) to find all the level 3 spells, but I can't find where I can learn this spell to level 3.

I'm hoping it works the same way with me as with Milla, in that I'll find it in less then a minute after I post this smile

 

EDIT: And indeed it did. Unbelievable!

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Having trouble locating the Dispel Barrier Level 3. The spell I got in Khoth's Lair was Blink from the hidden room. Is Dispel Barrier one of the spells that Khoth can teach to you after you return the scroll?

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You must be mistaken - you get Blink at the hidden island tower, where you find Aydin. Is it possible that you haven't bought the second level of DB? Check the spells/abilities page for one of your non-casters. If there's a 1 beside DB then you've read the tome.

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Maybe I am missing it in Khoth's lair? where exactly is it? I have found all of the secret passages I think and none of them had DB in it?

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it's in the northeast corner starting with a hidden switch in the northwest corner of the runed filled room. There are several hidden switches needed to get to the final room.

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Hi. I have a problem with L3 acess to spell Spray Acid. I already spoke to Erika, also spoke to Aydin, find path to the surface, receive quest to kill Hawthorne, but ... i haven´t any chance to speak with Erika about her statues. There´s no dialogue opinion about it. I try to speak again with Aydin, use all possible dialogue opinion, but nothing happens - Erika is silent about her spies and statues don´t want talk to me. And yes, I´m member of Scimitar too ... anyone help me? Please? Thanks :) PS: excuse my english, this is no my mother tongue, sorry.

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You might have skipped a dialogue option since you can get the password for the statues before you get the brooches and talk to Aydin. Go back and try all the choices.

 

Welcome to Spiderweb Software. Please leave your sanity at the door. Why do so many new members wait until it's too late. :)

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A already talked to Aimee ... now she is in trans ... In fact, I (probably) spoke to Aydin before I meet Erika, maybe this is the problem ... but i´m sure that now i pass all possible dialogue options in Aydin and Erika. Well, no one need to use all spells, and Spray Acid isn´t my favorite spell :) I reach surface, kicking ass to Grah-Hoth, clearing out all quests and now is time to meet one mad emperor .. :)

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The book west of fort remote giving Remove Barrier L1 only also does not respect sage lore.

 

Thanks for all the great info, registered to post this. Now I'm going to see if I can forage some sanity, as I seem to be fresh out.

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I hope Iisha can help me. I'm playing the ipad version of Escape from the Pit, on an iPad mini, which sometime makes hidden things difficult to find. I've wandered around the Sulfur Caverns in circles looking for the Cloak of Bolts book. I saw on some old maps that there is a lava lake near the river that's supposed to have some islands that you have to Orb on to. I've found the lake, but in this version there are no islands there. Help! What am I doing wrong?

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The cloak of bolts location isn't really an island. You have to find a concealed passage then move through a passage flying from dirt spot to dirt spot separated by lava. It is almost exactly due West of Bargha. It is on the West side of the river, but you have to approach the concealed door to the lava area from the North. It is East of the lava formation that is in the shape of a "b" rotated 90 degrees counter clockwise.

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Thanks. The "approach from the north" part helped. There is no tell-tale fungus to help you identify that it's a secret passage. I never would have found it otherwise. Thanks Edgwyn!

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Posted (edited)

Important notice: Drath's Knowledge DOES NOT work like Sage Lore. Even though every party member gets the trait, it decreases total requirement by 1, not 4.

So the best way probably is getting 8 sage lore with skill points, 1 from Drath Knowledge and 3 from 1 Sage Lore trait.

Drath Knowledge can be recieved rather early (level 12 or so) as long as you have 1 piercing crystal/Dispell barrier spell. But I'd advice to wait till ~ level 16, because fights can be very long if you go there earlier.

Also, Fireblast in game says it needs Sage Lore 9, but it needs 10 actually, as described in this thread.

As for Stagnant Caverns, you can get spellbooks as early as level 20. I deliberately avoided buying any spells to check if I can take lich on. With lots of reloads I won on Hard difficulty at level 19, but one member died anyway.

Edited by Derael

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