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Final encumberance clarification


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I've been using the search function for this, and I've come up with a lot of different answers. Basically, I want to know what makes me not lose AP from wearing heavy armour in the early avernum games (A1-A3 + blades). Is it:

 

Defense?

Hardiness?

Strength?

A combination?

Different in different games?

 

There seems to be some lack of clarity here. In A1, which I just played through, it seemed like defense did the trick, although it had to be boosted quite hard to meet the requirements. I'm also looking for some way to see what my encumberance is in the early games - I know there's a counter somewhere in the later ones, but what about 1-3?

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