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Weird items???


Anak

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I'm doing another play through of Exile 2 and there is one thing that has always bugged me.

 

These items that even when identified only say their purpose is ???.

What gives?

 

Is there a list somewhere that explains exactly what these things do.

Such as Wand of Vorb or Asp Gloves.

 

Some items seem only to poison and disease your party.

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  • 2 weeks later...

In Blades of Exile, items are supposed to have the ability to conceal what they really are, even when identified. Conceal Ability is the name for this, as I recall it did not work until the community fixed it in the Open version.

This is what the BoE version was based upon, only it works in actual practice.

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  • 1 month later...
Originally Posted By: Anak
I'm doing another play through of Exile 2 and there is one thing that has always bugged me.

These items that even when identified only say their purpose is ???.
What gives?

Is there a list somewhere that explains exactly what these things do.
Such as Wand of Vorb or Asp Gloves.

Some items seem only to poison and disease your party.


I've started one here:

http://miscrpggames.weebly.com/exile-2-compendium-of-knowledge.html

Here are some of the ??? items which have plagued Exile gamers in the past.

Serpent Robes - Increases the level of poisoning a poisoned weapon inflicts by ONE (ie. the enemy is poisoned for an additional round, amounting to approximately 12 extra damage)

Aspskin Gloves - Increases the level of poisoning a poisoned weapon inflicts by ONE. Note that the effects of the Serpent Robes and Aspskin gloves are NOT cumulative

Asp Gloves - Infrequently poisons the wearer while in *combat mode*

Amulet of the Cobra - Increases the level of poisoning a poisoned weapon inflicts by ONE. Note that the effects of the Serpent Robes and Aspskin gloves are NOT cumulative

Amber Periapt - Reduces the levels of poisoning inflicted on the bearer. This is very hard to quantify. However, the reduction is levels is less than 50%, but large enough to render the bearer immune to poisoning from swamplands.
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Originally Posted By: Brocktree
Originally Posted By: Anak
I'm doing another play through of Exile 2 and there is one thing that has always bugged me.

These items that even when identified only say their purpose is ???.
What gives?

Is there a list somewhere that explains exactly what these things do.
Such as Wand of Vorb or Asp Gloves.

Some items seem only to poison and disease your party.


I've started one here:

http://miscrpggames.weebly.com/exile-2-compendium-of-knowledge.html

Here are some of the ??? items which have plagued Exile gamers in the past.

Serpent Robes - Increases the level of poisoning a poisoned weapon inflicts by ONE (ie. the enemy is poisoned for an additional round, amounting to approximately 12 extra damage)

Aspskin Gloves - Increases the level of poisoning a poisoned weapon inflicts by ONE. Note that the effects of the Serpent Robes and Aspskin gloves are NOT cumulative

Asp Gloves - Infrequently poisons the wearer while in *combat mode*


the asp gloves sound very usefull and here i thought they defended against poison!
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