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Best 2 Handed Weapons


Toenail Returns

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Quote:
Originally written by Drakefyre:
Alien Blade and Flaming Broadsword? It's generally a matter of personal preference. Are you ambidextrous? If not, you're losing a lot of damage.
Uh, Ambidextrous doesn't affect damage, only accuracy. There's no damage penalty for dual-wielding.

Anyway, everything else that's been said is pretty much accurate. To get the most out of dual-wielding, you need very high Strength (20, preferably), and you need to be blessed.
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if you use two weapons, with assassination, poisoned weapons and flamming enchantment on your weapons then technically you're hitting 6 times in a row. Add an avatar spell to that and you've got yourself an unstopable force that can hit 18-24 times a round, is blessed and completely invincible to damage of any kinds, including magic damage for a much longer duration than physical immunities (all granted by avatar) note however that such endevours are best left to single character parties, hehe, unless you have a lot of time on your hands.

 

Or you could just use the editor, of course.

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Imho i think that if you have assassination then the Alien Blade and a Steel Wave Blade (F!) is the best you can have. Without assassination, two Steel Wave Blade (F!)s, which is what my mages had at the end of the game, expensive though. My fighters had two Alien Blades, a Mithral Broadsword and 3 Steel Flaming Waveblade (F!)s between them.

 

Edit: Opps frown

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Quote:
Originally written by Thuryl:
Quote:
Originally written by Drakefyre:
Alien Blade and Flaming Broadsword? It's generally a matter of personal preference. Are you ambidextrous? If not, you're losing a lot of damage.
Uh, Ambidextrous doesn't affect damage, only accuracy. There's no damage penalty for dual-wielding.

Anyway, everything else that's been said is pretty much accurate. To get the most out of dual-wielding, you need very high Strength (20, preferably), and you need to be blessed.
You lose damage when you don't land a blow, burly Thurly.
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