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Unique Item Locations.


Delicious Vlish

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Lets make a list of all the unique items in the game.

 

I'll start.

 

Shielding Knife. Found by disturbing the altar in the very first Goblin dungeon. Adds +6% to armor, does 4-8 damage, and has a value of 300 coins. Does good damage for a long time, and when the first bronze broadsword is found, the blade is still useful when given to your mage or your priest.

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Heartsriker bow: buried in a hole on the left side of Rentar's last Fortress.

 

Base Damage: 8-56 Value: 4,000 Weight:2.5 lbs.

Special Effect: Lightning damage (not sure, there's a "zappy" graphic effect when it hits smile

 

Takes a lot of Nature Lore and you can only use it for a short while, but nice nonetheless.

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Quote:
Originally written by Ziggy:
Heartsriker bow: Base Damage: 8-56
Wow, I missed this bow, probably because I didn't bother to bump up Nature Lore to get the last cache or two at the end. I know that Putrifying Gauntlets (5000g) are in one high level cache also nearby the final fortress.

This bow is the most powerful in the game, and makes a total of five special bows in the game that I know of.

I have been listing item locations in my latest game. Not all items are unique, as there are several which exist in quantities of two or three, but they are rare and have special properties in general. My list is not complete, since I have not remembered to list all items received through quests, or some which I might have quickly sold before listing. Some also I might not have access to because my singlteon cannot open caches or dispel barriers.

Here is what I have so far:

Item Locations

Girdle of Strength - reward for mine quest - Grindstone
Ratskin Shawl - Swampwalker Hurkin - SE of Formello
Swampwalker Leather - lizard pit - SE of Formello
Ruby Breastplate - Giscard’ s house, upstairs - SW of Formello
Armor Ring - Testing Shade (Test #2) - N of Formello
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Wow... I hadn't realized how many new items Jeff added in later betas...

 

EDIT: Might as well add my favorite weapon:

 

Radiant Soulblade (7 lbs, 5000 coins)

- Armor: +8%

- Shortsword - Base Damage 15-30

+2 Lethal Blow

+2 Quick Action

+3 Parry

Found behind the dark portal in Dorikas' Lair (only after he escapes and the dark red block-things disappear... look for a box)

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I'm pretty sure there are at least two Charmed Plates in the game. I can't recall offhand where the other is, although I believe it was toward the endgame -- possibly the Darkside Loyalist base under Erika's Tower.

 

There are two pairs of Putrified Gauntlets in the game as well; Rone's apprentice gives you one for killing the shades. I preferred the Answering Gauntlets, but they're pretty nice all the same.

 

The Eyebeast Chitin, unless my memory fails me, is dropped by an eyebeast in the tunnels leading to Rentar's final fort. You can't really miss it; there's a whole pack of giants to fight at the same time.

 

And of course, our old friend the Emerald Chestguard is on a corpse in Nociduas's lair, which is itself behind a secret passage in the northwest area of the Slith caves to the west of Fort Dranlon.

 

Since nobody has posted the link in this thread yet, I'll direct interested parties to Slartucker's item stats list here .

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Quote:
Originally written by Student of Trinity:
I don't remember getting Mercuric Leather from Swamplouse; but maybe I sold it.
Swamplouse does give the Mercuric Leather, just took care of him.

A little off topic, but do the selling prices ever vary? I'm at Ft Dranlon about to cross the river and I'm noticing that everyone so far only buys items at 1/4 value. Any point in continuing to hoard my loot for better prices later on?
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Yeah, the Incantor's Rings are great. The one Duality was talking about is found on the Southeastern Road, and on the lower level of it. The section is just south of the Honeycomb, I believe.

 

Hm... didn't find that Sniper's Vest until the second time through... I think I just forgot to help Oliver.

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Actually, a bunch of those aren't unique, there are at least 4 woven silk robes in the game, grounded cloak also appears multiple times. The item shop sw of for Saffron gives a ruby amulet as a reward.

You posted shielding knife twice smile

There are multiple armor rings as well, and at least two girdles of genius (some both my mage and my priest are wearing one, but who knows where I got them)

Since you can make as many blessed breastplates as you have ingrediants, I wouldn't consider them unique either.

Anyone know if there are multiple mercuric leathers? I know I found a mercuric chain somewhere as well.

 

And Ginth? the bandit has a frozen sword, which I believe is unique, but slightly better then the flame sword.

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There is a Mercuric Plate as well, and there are two of one of them. I think it was leather.

 

There are two Shielding Knives. I haven't kept track of where I found things, but I've got a pair of them from somewhere.

 

—Alorael, who would prefer to think of this as a list of items of interest rather than unique items. Among other things, it's a good way to find a quick cash infusion when you need one.

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Quote:
Originally written by Plain Old Ordinary Alorael:
There is a Mercuric Plate as well, and there are two of one of them. I think it was leather.
I'm pretty sure there are at least three Mercuric Leathers and two Mercuric Chains to be found in the game, and you can get more Mercuric Leathers made for you by Kelda (the nephil, not the bandit) if you want.

Another neat item: the Girdle of Life (+2 End), in a cache in the ruined city in the far west of the Great Cave.
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Icedrake Vampbraces:

4% armor

5% stun resistance

-5% chance to hit

8% cold resist

 

Found on Kolchiss the drake in rentars lair

 

Quicksilver Sandals:

2% armor

+1 action point

-2 strength

 

Worgskin Cloak:

7% armor

 

Both found in rentar's crypt

 

And Snipers Vest:

4% armor

+1 Dexterity

+2 Sharpshooter

 

Found on a body on your way in to rentars lair, just nw of the three pillars guarding a book of icy rain/lightning spray.

 

Shadow Band:

+1 parry

+1 gymnstics

+1 defense

And no idea where I got it.

 

Don't forget the absurd

Gazerskin Sandals:

20% armor

+10% stun resistance

+10% hostile effect resistance

 

Flowing Cloak:

2% armor

+1 parry

+1 quick strike

 

Treated Carapace:

10% armor

10% poison resistance

 

Ivory Band: (there might be more of these)

2% armor

15% mind effect resistance

 

I may actually have to play through and find where these items are....

 

Oh yes, and can someone ban the imbecile who posted below me?

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Here's my final list from my now completed singleton game, though some items are missed due to not being able to unearth caches or pass barriers.

 

Item Locations

 

Shielding Knife — Goblin Altar — S of Fort Monastery

Girdle of Strength — reward for mine quest — Grindstone

Ratskin Shawl — Swampwalker Hurkin — SE of Formello

Swampwalker Leather — lizard pit — SE of Formello

Ruby Breastplate — Giscard’ s house, upstairs — SW of Formello

Stunning Blade — Formello? mines

Armor Ring — Testing Shade (Test #2) — N of Formello

Viperskin Boots — farm basement slime quest — NE E. Gallery

Clover Boots — Bandit Bragg — N E. Gallery

Pearlescent Band — Eyebeast — NW of Cotra

Chilling Band — Prisoner — Upstairs in Silvar(?)

Serpentskin Helmet — Eggtender Chitrach — E chitrach tunnels

Mercuric Leather — Swamplouse swamp ogre — E. Gallery swamp

Crystal-Woven Chitin — Eggtender Chitrach — famer’s basement E. Gallery

Tinker’s Bauble — Befouling Spirit crypt — NW chitrach tunnels

Bonding Knife — Trial Automaton (Test #3) — NW chitrach tunnels

Silken Shield — Werikanlen aranea — W chitrach tunnels

Emerald Chestguard — on body in Nociduas’ lair — NW Slith lands

Armor Ring — Mertis house lockbox — NW Mertis

Pustulent Vambraces — Cerebrous Worm — Honeycomb

Swamp Boots — dead body — E Honeycomb

Inertial Shield — Sentient Bones — NE Honeycomb

Ruby Breastplate — crypt ghoul — Spiral Crypt

Pustulent Vambraces — Undead Mayor — Spiral Crypt

Ghostly Blade (Jinx) — Cauldron Keeper — Spiral Crypt —

Drakeskin Shield — Ghessalus - Athron’s Lair — NW Honeycomb

Infernal Shroud — Dragon’s Familiar - Athron’s Lair - NW Honeycomb

Lava-Fired Spear — crypt ghoul? — Spiral Crypt

Temperate Necklace — Lost Automaton — Tower Colony

Girdle of Genius — past Lost Automaton — Tower Colony

Flaming Sword — Kolokh — Tower Colony

Thrusting Gauntlets — Ogre Mage — cave NE of Tower Colony

Treated Leather — Ogre chest behind Mage — cave NE of Tower Colony

Static Band — Ogre chest behind Mage — cave NE of Tower Colony

Girdle of Might — Digmaster Grubb — caves NW of Tower Colony

Tinker Gloves — on body by araneas — caves NW of Tower Colony

Magestone Band — Icicle Worm — far W Honeycomb

Oozing Sword — Pulsating Goo — across river far W Honeycomb

Incantator Ring — Crypt Golem casket — under river W Honeycomb

Woven Silk Robe — Crypt Golem casket — under river W Honeycomb

Shielding Knife — Portal Keep — NW upstairs in chest

Grounded Cloak — Portal Keep — right lockbox L22

Tinker’s Gloves — upstairs NW room lockbox — inn N of Almaria

Slith Warspear — under Gnass E — Gnass

Ruby Necklace — Toltek — SW Sulfur Flats

Mercuric Chain — Almarian Vigilante — below Almaria

Blessed Breastplate — Abisynthe — S. of Almaria

Hero’s Necklace — Testing Golem (Trial #4) — S. of Almaria

Samaritan Sandals — Randolph Halfbreed — SW of Almaria

Nullity Shield — Randolph Halfbreed — SW of Almaria

Reflecting Shield — E. Crypt — SW of Castle

Crystal-Woven Chitin — Spined Sentry — Tunnels S of Castle

Crystal Symbol — Spined Sentry — Tunnels S of Castle

Spectral Boots — Sparkling Wisp — Tunnels S of Castle

Seeking Rapier — Huge Oozing Mass — Tunnels SW of Castle

Temperate Necklace — demon — Tunnels E of Patrick’s Tower

Ice Hydra Helm — demon — Tunnels E of Patrick’s Tower

Radiant Gauntlets — Lord Bhoralon — Tunnels under Patrick’s Tower

Armor Ring — Lord Bhoralon — Tunnels under Patrick’s Tower

Assassin Shield — Slime Shambler — Tunnels N of Patrick’s Tower

Incantator’s Ring — Shaman Hronk (ogre) — Tunnels NW of Patrick Tower

Molten Halberd — Ogres — N of Patrick’s Tower

Airy Vambraces — Bandit Nikka — W of Castle

Crystalline Plate — Castle Treasury — The Castle

Cryos Spear — Crazed Bugmaster — under fruit farm Great Cave

Nimble Chain — Keith — Dharmon

Singing Rapier — reward from Cpt. Harrum — Dharmon

Mica-Flecked Chain — Beadle — Fort Emerald

Enchanter’s Robe — Necromancer Tork — SE of Dharmon

Helm of Khar — Infernal Shifter — SE of Dharmon

Girdle of Avoidance — dead guard — upstairs, Fort Remote

Shadow Band — Chitrach Queen — near Fort Remote

Warrior’s Cloak — Wolf Automaton (Trial #5) — N of Fort Remote

Frozen Blade (Jinx) — Grint — W of Blosk

Girdle of Genius — dead mage — Blosk

Mercuric Plate — lockbox, SW — Blosk

Runed Helm — Mariotti — Blosk

Fibrous Breastplate — Shath (reward) — Gnass

Demonslayer — Golem — Scree Caves

Gazerskin Sandals — Eyebeast — Scree Caves

Helm of Klin — Szorizass — Scree Caves

Tinker’s Bauble — Szorizass — Scree Caves

Knowledge Elixir — Szorizass — Scree Caves

Jade Halberd — Khester — Bandit Hideout by Ft. Saffron

Leaden Band — Dark Side Cultist — Bandit Hideout upstairs

Piercing Gloves — lock box — Bandit Hideout upstairs

Bow of Decay — Commander Elphaba (reward) - Fort Saffron

Mica-flecked Chain — Darkside Tinkerer — Bandit Hideout by Ft. Saffron

Stability Boots — barracks locker ® — Castle - Levitt reward

Icedrake Vambraces — Koraschiss — Basalt Fortress

Quicksilver Sandals — Tomb of Rentar-Ihrno — Basalt Fortress

Worgskin Cloak — Tomb of Rentar-Ihrno — Basalt Fortress

Shockwave Bow — jar — Basalt Fortress

Stability Girdle — Vahnatai Shaper — Basalt Fortress

Mooneye Girdle — Eyebeast — near Basalt Fortress

Shining Silver Band — dead body — Western Wastes

Sniper’s Vest — dead body — Western Wastes

Falchion of Evasion — lost party — Western Wastes

Runed Vambraces — Goblin Mucktender — Spire Fortress

Grounding Vest — Dervish Hecht — Spire Fortress

Radiant Boots — Goblin Shaman — The Abyss

Ratskin Shawl — Kelda (NY) — Bargha

Charmed Plate — Crewl’s lockbox — Bargha

Mercuric Leather — Kelda (crafted) — Bargha

Stability Boots — Kelda (crafted) — Bargha

Magus Vest — Kelda (crafted) — Bargha

Answering Gauntlets — Kelda (crafted) — Bargha

Helm of Khar — farmhouse — S. of Bargha

Gloves of the Hammer — Trial #6 — S. of Bargha

Knowledge Elixir — Trial #6 — S. of Bargha

Ebony Bow — Crocobask — S. of Bargha

Radiant Plate — Spire Arena (5th fight) — Spire

Blessed Armor Band — Annatolia — Spire

Stability Girdle — Annatolia’s locker — Spire

Bonding Knife — Bluth — W. of Spire

Radiant Shortblade — Battlemaster Crewl (reward) — Bargha

Slith Warspear — Slith Altar — Savage Slith Lands

Girdle of Life — body in lizard cave — Savage Slith Lands

Charmed Plate — Tattooed Giant — Savage Slith Lands

Avenger’s Ring — Chief Gyasss — Savage Slith Lands

Brigand Botharr — Farsight Band — The Abyss (S. of Spire)

Radiant Vambraces — Slavemaster Kragg — Giant Lands

Eliavri’s Bow — on body past Altered Giants — Giant Lands

Acid-Etched Legs — Ogre Diviner — Giant Lands

Lightning Girdle — Chief Tra’Konn — Giant Warren

Ruby Chain — Vahnatai — Giant Warren

Symbiotic Cloak — treasure room — Giant Warren

Silk-Woven Cord — Spider Chief — Spider Cave, Giant Lands

Mercuric Plate — Rebecca (sells) — Bargha

Blasted Vambraces — Rebecca (sells) — Bargha

Explorer’s Ring — Eyebeast — Remote Lands

Assassin’s Shield — Vahnatai Camp — Remote Lands

Stability Boots — undead Vahnatai — Remote Lands

Quicksilver Bulwark — Infiltrator Trent — Remote Lands

Slith Bloodspear — Slith Incantator — Dorikas Lair

Radiant Soulblade — behind transporter — Dorikas Lair

Blessed Armor Band — Castle barracks locker — Levitt reward

Magus Vest — Castler barracks locker — Levitt reward

Drakeskin Cloak — Horton — Khoth’s Ruins

Talisman of Might — Aranea Queen — Khoth’s Ruins

Lich Anastasis — Crystalline Aegis — Khoth’s Ruins

Eyebeast Chitin — Eyebeast Rrrkaa — Dark Lands

Infernal Helm — Hakaai — Dark Lands

Flaming Sword — Hakaai — Dark Lands

Runed Jade Necklace — Terror Aranea — Rentar’s Keep

Venomous Blade — Seno-Ihrno — Rentar’s Keep

Robe of the Magi — Garzahd (undead) — Rentar’s Keep

Hero’s Necklace — Vyvnas Bok — Rentar’s Keep

Crystalline Plate — Vahnatai Lord — Rentar’s Keep

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Quote:
Originally written by Synergy:
Slith Warspear — Slith Altar — Savage Slith Lands
Girdle of Life — body in lizard cave — Savage Slith Lands
Charmed Plate — Tattooed Giant — Savage Slith Lands
Avenger’s Ring — Chief Gyasss — Savage Slith Lands
Where's the Savage Slith Lands, and how do you get there? The only "savage" Sliths I have encountered was across the river from Fort Dranlon (sp?) and then across the river again, using an underground tunnel.
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They are easy to miss. Even in my last game, I forgot to visit them when I was in the area and had to go back later.

 

To get there, look for a chitrach-infested tunnel just a bit NW of the Castle. You'll find the slith lands through some passages off to the NE when you pop back out. It's the area along the water a way north of the Castle, just like in previous Avernum games, but there is no main ground level way to get there now without boats.

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Originally by Synergy:

 

Quote:
Runed Jade Necklace — Terror Aranea — Rentar’s Keep

Venomous Blade — Seno-Ihrno — Rentar’s Keep

Robe of the Magi — Garzahd (undead) — Rentar’s Keep

Hero’s Necklace — Vyvnas Bok — Rentar’s Keep

Crystalline Plate — Vahnatai Lord — Rentar’s Keep

Those last few items aren't really that useful, are they? Isn't Rentar's Keep the last place in the game?

 

Dikiyoba.

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Quote:
Originally written by Istara:
There's another Nullity Shield on an Aranea in caves south of Camp Samuels. The problem is they're friendly, so you have to murder them to get it. But when you murder them, you can also get past the one blocking the passage, to learn more Terror. I can't see another way to do this.
I felt no guilt about killing them as I just assumed they were a Vahnatai experiment. wink I was actually disappointed when I didn't find some labs behind them.
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Jeff seems to take perverse pleasure in presenting us with at least a couple of ugly moral dilemmas in each game. The player is rewarded only when taking the low road: theft, killing friendly spiders, etc. This disturbs me every time I do it, even if it is "just a game". I feel like I'm generating bad karmic energy on principle or something.

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Eh, I thought killing the cerebral worm was far worse than some aranea and giant spiders. The spiders are never friendly anywhere else, the cerebrous worm doesn't even exist anywhere else. frown

Or the bounty hunter missions. Those were bad too.

I believe on the second playthrough I'll become moral; the first time my goal is simply to complete every quest.

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Not much point killing Starrus, seeing as how doing so is fatal and all.

 

On the subject of dubious ways of earning treasure, there's the mage in the mines near Dharmon, whose claim you can jump to get a Wisdom Crystal (and a few other valuable crystals). He puts up quite a fight when you get back to him, lugging your ill-gotten gains around with you.

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Quote:
Originally written by Contra:
Edit: An edit on that, and excuse my drunkness, anyone know if Starrus drop anything intresting? He damn-well better.
He has nothing worthwhile (I got a knife). Neither does anyone else important in the game. Out of every single powerful mage, priest, military leader or mayor, the best I got was a waveblade and some fine razordisks from Ghall-Ihrno. Most had nothing at all, a few had coins or basic items, General Marapova had a broadsword and armor (both poor quality, of course), and that commander at Fort Emerald had a sword. It's not even that challenging to murder everyone in Avernum; just make sure to save Starrus for last. It's kind of funny to see the dialogue that says you're overwhelmed by guards even though you just slaughtered every one of his subjects.
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How stupid. Back in the goold ol' days of Avernum soldiers and people dropped goods and weapons compared to their wealth and status. If you kill Empire soldiers, they will obviousle have steel weapons! Now if you kill someone you get a bronze broadsword, if anything at all.

 

Edit: And on the moral dilemma issues; Killing that Gremlin in the Eastern Gallery, the last remnant of an once great clan, wasn't very pleasant either.

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Quote:
Originally written by Synergy:
Jeff seems to take perverse pleasure in presenting us with at least a couple of ugly moral dilemmas in each game. The player is rewarded only when taking the low road: theft, killing friendly spiders, etc. This disturbs me every time I do it, even if it is "just a game". I feel like I'm generating bad karmic energy on principle or something.
The funny thing is, when I beta-tested, I don't remember having to kill them, but I think I remember finding that spell room. So either my memory is really bad, or perhaps he did change something? Probably the former wink
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Oh yeah - don't forget, with some Fine Leather and stuff you can get:

 

Runed Helm

Warrior's Cloak

Enchanter's Robe

Treated Leather

 

made up for you.

 

Oh - and I just found that Oliver, in Dharmon, is selling:

 

Cap of Thoughts (+3% Armour, +1 Magery, +1 Magical Efficiency)

Airy Vambraces (+4%, +5% Stun, =5% hit, +1 Gym, +2 Quick Strike)

Thrusting Gauntlets (+4% Armour, +1 Blademaster, +1 Lethal Blow)

Girdle of Might (+2 Strength)

Aranea Silk Tunic (+6% Armour, +8% Fire Resistance)

 

and Haldeman, in Dharmon, is selling:

 

Archer's Cloak (+3% Armour, +2 Bows, +2 Missiles, +1 Quick Action)

Spectre Robe (+10% Armour, +5% Energy, +20% Stun, +20% Mind, -4% Fire)

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The Infernal Shroud is an extremely cool item, in my opinion, for its name and its provenance. I mean, compared to a Warrior's Cloak, I know which one I'd rather have to wear to a party, if only I got invited to those kind of parties. Too bad it doesn't have a better graphic. Jeff should have recolord the Crystalline Shroud to red and black, or something.

 

Hey, did we already mention the Spear of the Fens that you get from the Ogre Chieftain Uggluk? It's pretty good. I kept it until I got the Jade Halberd, I think.

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Quote:
Originally written by Thuryl:
Personally, I'd rather put the Infernal Shroud on a warrior.
Quoted for truth. I got the Warrior's Cloak right after reading how it was going to be awesome and was severely disappointed. In fact, I ended up putting it on my mage...both the Infernal Shroud (2 lethal blow, 1 anatomy) and the flowing silk cloak (1 each to parry and quick strike) beat the extra melee/pole, hardiness, and defense. smile
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