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Found 5 results

  1. Hello everyone, I'm trying to identify a game I played 15+ years ago! After much searching & research, I'm absolutely sure it's a Spiderweb game, though I haven't narrowed it down to which one. More specifically, I won't be entirely satisfied until I play the demo of it... because that's all I had back in the day. I downloaded a copy of Avernum 6 and Nethergate and was VERY excited. It may very well be an early version of Nethergate, but I'm hoping someone here can chime in. This was a demo I desperately wanted to back up, but couldn't, because it was too big for a floppy and I didn't know anything about file packing/splitting then. That computer self destructed like a decade ago (total hard drive failure) and any possible floppies long before that, so my copy is LONG gone. No idea where I got it, but I would easily bet money on the site also being long dead. What I remember: -Top down, isometricish visual style, identical to Nethergate/Avernum -I played as a Roman soldier, not sure if there were other options (it was a freeware demo) -You could pick up everything. Cups, rags, just absolute garbage for no reason. (again, Nethergate/Avernum staple) -Towards the bottom of the map, there was a goblin you could play dice with if you talked to him. (One of the enemy types in the game were goblins, so at this point you're accustomed to attacking them on sight.) If you lose enough and wanted your money back, or had just killed him outright, all he has on him are standard goblin drops and the set of dice. -To the West (maybe North West) the only way to progress is by crossing a bridge. Blocking this bridge was the Demo Dragon, who tells you you've reached the end of the demo and need to buy the full game to go further. You can continue to play as much as you like, just not beyond that bridge. I did grab a demo off the official site around 6 months ago, but it may be a remake (or at least a different demo) because it had a very similar progression stopper. I think it was a magic bridge? Literally a bottle necked bridge that tells you you've reached the end, please buy the game. Again, I was ECSTATIC to find Nethergate from a vague childhood memory and actual years of fruitless searching, but (if at all possible) I won't feel entirely validated until I run into that dice goblin & demo dragon again. Thank you for your time if you read this far! Any input would be super appreciated!
  2. I seem to be blocked from places that demand a stronger power of Dispell Barrier higher than 3. I have 3 and the barriers complain that I need a higher level. Is there really a level 4 to be had somewhere (like where?) or is it secret code meaning I don't have some important component? My main mission seems to be stuck so I'm thinking these barriers may hold more information. Thanks in advance. Also thanks for a great game!! v1.0.1
  3. This one's a long shot but you tech-minded folks might be able to help me. I'm kind of a pedantic completionist when I play games with faction divisions. I like to make a BIG save after doing as much neutral stuff as I can, then progress down to all the faction endings in order to experience as much of the game as I can in one go, since let's be real, these games are longer that God's penis and when there's 4/5 factions that's just too many to leave for future playthroughs. Worked great for G1, 2, and kiiiinda 4, though I only got the 'helped the rebels' version of the ending. Not too fussed about 3 and 4 though since with only TWO options I can just play the Shaper version in a year's time. For G5, I decided to again play rebel-aligned, however with that Shaper Cora...Cora... something... guy-who-can-make-Shapers-forget-you're-rebel-scum, I figured I could still give all 5 factions a crack if I was careful despite making rebel decisions throughout the meat of the game. I ALMOST succeeded in this, but I buggered up Taygen. Didn't realise helping Camp Dranir locks you into failing his first loyalty quest and totally shuts down any ability to join him, so now all my saves are from too far in and there's nothing I can do. HOWEVER, I remember back in 3 when my rebel PC buggered up Icy End by annoying a drakon in a nearby location, wound up turning the town hostile and screwing me out of some quests. A google search saved me, someone had some miracle code thingy in answer to another forum question that just... made Icy End friendly again. Entered it, worked a treat, got my content back. So uhh... in short... MAGICAL COMPUTER PEOPLE, HELP. xD Is there any kinda totally cheat-tastic code to trick Tay-tay into thinking I didn't bugger up? If not, ehhh, I guess 4/5 ain't bad, but I kinda wanted to see what that horrible nazi bastard had to offer, dammit. Replies to the tune of 'you're a bad roleplayer' need not apply, I am aware of myself and fully accepting of it.
  4. So I'm playing through G5 as a rebel, and I'm killing all the council members. I'd already assassinated Alwan, I stroll into the Zephyr Oasis and merrily begin slaughtering everything in site, get to the palace, and Sage Taygen is nowhere to be found. I went through the whole zone killing everything and he didn't appear to be anywhere. I already flushed the purity agent in Kayar's spire, could that have affected it? I just need to know where this dude went so I can kill him like I'm supposed to.
  5. Hi! I just went to Fort Foresight and found Timon, who gave me some quest. I really don't know what should I bring to him and where should I look for this stuff. And the most difficult part is there are no manuals and how-to's for this (sub?)mission.
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