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Found 3 results

  1. Hi, I'd like to ask if any of You have ran into a similar problem before and how could it be solved: Area I want to visit has only 2 patches of shore land. Both of those spaces are occupied by wandering monsters, thus I cannot exit the boat to battle them and explore the area. Is there a way to "delete" wandering monsters? (I know I would have zero problem defeating them anyways) I'm trying to complete the "Investigate Tower" mission. - Ani
  2. Callie

    Alpha Testing Problems

    I've run into a few problems while alpha testing my small scenario. I've spent several hours trying to fix them, but to no avail. Thanks for looking this over! 1. Ellipses… For some reason, the game turns many ellipses into either a "É" or a "A¶"; however, they work fine in one town, but not others. I am using both AScript and TextEdit for my scripts. I've tried simply retyping the ellipses, but that doesn't fix the problem. I don't want to remove them, because the ellipses are important to one of the main character's dialog. 2. Boats: I have a boat the party can use in the main town, but I can't physically exit the town. I've tried resizing the outdoor town limits so that the borders are further into the water, but that doesn't solve the problem. I've also tried using a state that uses the call change_outdoor_location but that does nothing. This prevents the party from physically reaching some parts of the scenario. 3. I have a puzzle in which flipping levers changes the terrain height of certain tiles. The party cannot finish the scenario without finishing this puzzle. It partially worked at first, but there were several infinite loops and unmatched parenthesis that Alint did not catch and I had to fix. Once I fixed the issues, the levers no longer did anything. I've made sure that the states match up; here is the script:
  3. Hello, fellow Exiled! Oops, sorry, Avernites I'm playing Avernum 5, and am having trouble finding the way onto the island with the boat in the Azure Gallery. I have been using "u" repeatedly when underground, and have found this one area with two gates that are closed and the Shock Sentinels, I just can't find a way in! Could somebody please directly direct me in the right direction? Thank you very much!