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DanNeely

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About DanNeely

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  1. I meant the one with the organization that buys and sells Owen. I hadn't gotten far enough to realize there was more than one.
  2. Will taking the contract poison my relations with the Owen forcing me to back the Mascha? I want to smash the sanctimonious slave holding bastards; and the idea of taking their money and using it to support my efforts to overthrow them fuels my spiteful irony. I'm only planning a single playthrough though and don't want to blow up my long term plans for what's arguably a cheesy exploit if it won't work.
  3. Assuming Sulfras is in the same place as in the previous version of the game how? I can't find how to open any of the doors that would lead to there.
  4. I've found Atheron and Koth's caves, but unless I'm missing something there's nothing there but a giant loop of impenetrable energy barriers and unopenable gates.
  5. If I'm making a party of two archer tanks and 2 priest mages, can I make both tanks nephilim without finding myself hurting for traits late in the game? Should I build the priest mages both evenly balanced between the two types, both primarily priests, or both primarily mages, or one of each? And what should I pick for the starting character types? Archer seems the obvious fit for the first two characters, but there are multiple caster types that look plausible for a hybrid character.
  6. My primary display is a 4k monitor that I run at 125% scaling. In A3 if I let the game start at my native resolution the game overflows to the left and right covering up part of whatever is running on those displays, at startup this is the outside edge of the spiral animation; once the game is running it's just giant black bars intruding on top of whatever I have open on my secondary displayers. Because a screenshot wouldn't show were it's overstepping the bounds of the display I'm attaching a picture taken with my phone. This is a new bug/regres
  7. It was less the repetitiveness of the combat that had me quit Eschalon3 after about 5 hours than the pointless tedium of going into the mine killing a few mobs and then having to go back to the surface to rest and recover before being able to go back a tiny bit deeper to kill something else. I ragequit about the time I realized I'd spent several times as long doing a single cycle to/from the surface loop as I did in fighting while underground. A UI that felt about as klunky as Geneforge 1 didn't help.
  8. Do you have to rush the high level trainers dodging encounters intended for higher level chars as you go? I'd been saving most my coins while doing quests closer to the starting area and at some point hit the 30k cap; and have been having them silently vanish for an indeterminate amount of time. Is there any way to figure out exactly how much I lost now short of playing to the end and adding up all the stuff I could never afford to train for?
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