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Heust Blade

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Tenderfoot Thahd

Tenderfoot Thahd (2/17)

  1. I think I did it in one run through as a guardian after using the geneforge. powered through with a squad of betas. quite enjoyable.
  2. I found that in Geneforge 3 there was a shaper-created rot that intelligently reasoned and talked to me to defeat an enhanced battle beta in a near room. zombies dont usually speak and reason. And they also cant hit twice in one turn and spray acid.
  3. If u ever get back into geneforge I played through as an Agent on 1-3 and as a Servile on 4 and practically done with 5. Ill give you every tip I got. Every secret, how to utilize spells and Ive honestly never went through as a missle heavy fighter or even buffed with all those crappy mechanics and leadership and stealth items. What u need is an epic sword, Speed for games 1-4, healing craft, and healing pods out the wazoo.
  4. ok sir. you did forget the thahd in the clearing as well as the large roamer you find in the back of a bandit stronghold. Also Alpha Hyrk in the shaper hermit dudes cave in BArzite Lands. There are a few flaws to your ideas. These creations that you pick up have been independant for who knows how long. They are also creations that you did not create. These two facts give me the impression that we shouldnt be able to shape them into stronger beings, which is really what we are doing when we upgrade our creations stats, and to control them in battle. Also, I believe that alone the rat and the vlish both do poorly on the battlefield, and the Alpha doesnt last very long depending on what stage of the game you pick him up in. I agree that the recruitment thing was big in this game and I found Heust Blade, the Roamer, and the Alpha to be effective fighters. I just think that since they are not your creations you shouldnt be able to control them like other games.
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