Avernum 6 seemed to work fine when I installed the app on my iPad 2, but upon opening a saved game that I migrated from my Mac using Jeff's online instructions I get "Talking error: Dialog script broken or absent" when I try to interact with a friendly or hostile NPC, and it 'opens' a door as if it were a chest.
- I migrated all four save files, from one folder into a single folder on my iPad.
- the saved game seems to have the party's status, progress, position etc. correct, only the script(s) don't seem to work.
- Starting a new game on the iPad works fine.
Any suggestions?