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Andariel

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Curious Artila

Curious Artila (3/17)

  1. That's news to me. I thought NPCs tolerance is related to your overall reputation: The more we liked you, the more we react kindly to your thievery. So, in that case, what are the effects of a bad reputation on NPCs? PS: You're sure it's "steel" instead of "steal"?
  2. Well, it's actually a French review (the only one out there?), but a review nevertheless. Anyway, here's the translated summary just for you: Avernum: Escape From The Pit may well be a remake of a remake of an antediluvian indie game, it is nevertheless refreshing and invigorating. It must be said that its flavor is immune to time, its taste oblivious to technology. That impalpable little something often noted when we run out of words to qualify great things, it's there somewhere. Avernum is certainly limited by its creator’s capabilities in terms of modest design and technological level, and has neither the claim nor the means to shake the old school RPG references. The shape is not exactly the most attractive and the design is marked by a blatant classicism, but the content is enthralling, fascinating and inspiring. Isn’t it the most important? Pros: - Masterly literary writing - Tactical and strategical combat - Appreciable exploration and freedom - Decent lifespan (60h +) - Ridiculously low price (10 bucks) Cons: - Some technical deficiencies (Interface, AI and pathfinding) - Audio is somewhat recessed - More munchkin-oriented than Role Play-based (Poor C&C RP and some filler quests) Score: 8/10 Here's a google-translated link (for what it's worth): http://translate.google.com/translate?hl...pe-from-the-pit Here's the original one: http://www.rpgfrance.com/test-9991-1-avernum-escape-from-the-pit
  3. Yeah I know, I'm starting to be annoying with my stupid inquiries... I'm stuck in the Shattered Fort where I must unlock a golden padlock in the northern section with a (golden, I presume) key. But no matter how I searched, no clue where It would be. Need help (again) .
  4. Thanks! I finally figured it out. The waterfalls were misleading me cause they're a one way ticket no coming back. I'm quite disappointed by the orb though. I thought it would be a free roam not limited in turns, which is actually more a jump than a flight...
  5. I searched for quite some time for a way to access Waterfall Warren to no avail. I have unclocked giants ships and I explored the whole northern Avernum. I also reached Tss-Thss stronghold... What's the way to reach Waterfall Warren? From where must I travel to reach it? Thanks
  6. Yeah thanks! found it! It's a greenish secret passage, I'm more used to the yellowish 'shroomy ones
  7. Clive in Dharmon asked me to retrieve a lost caravan of iron bars south of Fort Spire. I just can't find it. Can anyone help?
  8. Originally Posted By: MMXPERT of course you can replace some sounds in the game files. Find the music files for battle starts and town entries and replace them, and voila! Town/Battle music. Good idea, but could you specify which files should I replace? It's a bit messy in there...
  9. Actually, I'm displeased that there are indicators on Avernum's map which show you quest markers. It's an odd modern Skyrimy feature to be put into an old school game like this... So, personally, I love getting lost in dungeon crawlers and I liked that darkness feature in Avernum. If you find yourself too confused by Avernum, confused (), you should try Legend of Grimrock for a change (oops, spider-sense tingling?)
  10. Are you sure about that? It's not really what I'm getting from the old fans I saw in the forums... They say that Avernum is somewhat Avadonised, some even say it's dumbed down... The skill progression is more assisted, no more recruitable NPCs, no more alchemy, no more survival-system (food and rest system), health regeneration, game's less challenging, stuff like that, you know? Seems like those changes could impact on game experience, no?
  11. hey! Out of curiosity, I'd like to know if Avernum EFtP stays true to Avernum 1 (and Exile?). Apart from the engine, what are the main differences between the 2 versions? Are differences in the good or the bad side? I know by experience that remakes always stray from the original versions. Is it also the case here? Do you recommend playing Avernum 1 (or even Exile?) instead of (or at least, after) EFtP for someone who doesn't care about its old graphics, or one can easily forget about it?
  12. Well, seems nobody gives a damn about that... Thanks for your support...
  13. I had similar issues with Avadon but it wasn't as frequent and bothersome as with Avernum. Really, every 10 minutes or so, the game freezes, the windows cursor appears and shortly I find myself in front of a "Avernum has stopped working" window. And you can't imagine how it's frustrating. Mayday mayday please send help! My system: Windows Vista 32b
  14. Well, I think it's more related to Spiderweb's new engine compatibility with Vista since the issue only concerns Avadon and Avernum. And I have no idea how to locate the crash report, to say the truth Anyway, thanks for your attention. I'll go post in tech support for more visibility (I hope) Admins can delete this thread if they want.
  15. I had similar issues with Avadon but it wasn't as frequent and bothersome as with Avernum. Really, every 15 minutes or so, the game freezes, the windows cursor appears and shortly I find myself in front of a "Avernum has stopped working" window. And you can't imagine how it's frustrating. Mayday mayday please send help! My system: Windows Vista 32b
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