Jump to content

Seasons of Destiny

Member
  • Content Count

    102
  • Joined

  • Last visited

About Seasons of Destiny

  • Rank
    Soldier
  • Birthday 11/16/1997

Contact Methods

  • Skype
    Or Discord, in this case; ask if you really need to contact me.

Profile Information

  • Gender
    Male
  • Location
    Somewhere with Wi-Fi...
  • Favorite Games
    All that Spiderweb Software has to offer, along with a myriad of indie games.
  • Interests
    Playing games and making games.

Recent Profile Visitors

805 profile views
  1. Heya! It's always a delight to see activity in the BoA scene, and, since you're looking for beta-testing/critique, I figured it was as good a time as any to brush some dust off and play Citadel. What follows is the contents of a .txt I was jotting notes in as I played through it. I wrote this list of feedback as I was playing the scenario, so it should roughly be in chronological order, more or less. As far as party composition and the like goes, I was playing with a human polearm-using berserker, a human sword-using rogue, a human priest/archer mix, and a slith hedge wizard. The t
  2. Having never played Restless Souls until now, I figured that this was as good a scenario as any to get my scenario-reviewing feet wet, so to speak. Story: I wouldn't say that the story itself is anything to write home about. Aside from a somewhat interesting underlying tale involving a long-dead tribe, it progressed like your standard "kill big bad dead to end plague" story with an added twist should you feel sympathetic. What I DO feel warrants mentioning, however, is the writing itself. As a sucker for well-detailed, descriptive text in scenarios, I enjoyed the writing in Restl
  3. Are you sure you're thinking of the right demon? There was a decently bulky demon in the northwest corner of Giant's Forge who instantly hit my entire party with a Death Curse. I vaguely recall trying to blow it up with some Adrenaline Rushes and it still survived for another turn or two, so it should've at least hit you with the status effect unless you were playing on Normal or lower.
  4. That'll teach you to not bully the Anama. Nah, but it sucks how there's no alternative to get the 3rd level of Summon Aid. I guess you can offset the XP loss with a couple trips to Zang, though? As for summoning in general, I tended to use Simulacrum more than anything else; the Demon Golem was one of my favorites due to its nice ratio of party-friendly abilities to party-harming abilities.
  5. Yeah, it's a bit difficult to see hidden switches on that particular type of wall. Not necessarily a fan of said wall for that reason; you either need a very sharp eye, a light source, or a bit of dumb luck to find some of them.
  6. Hoo boy, Divine Retribution's going to be fun what with my first planned run being on Hard and all.
  7. In the room with the leaky power core, you need to constantly bounce between several levers that either control the power flow that goes into the power core or open the southern door. Once you fiddle with the mechanisms of the lever by the southern door enough times, it should open. However, that lever has a bit of a cooldown that forces you to wait at least one round before you can continue unlocking it.
  8. I remember just skipping out on fighting those Crystal Workers and Vahnatai Masters in my Torment run due to them being so strong. Portal Fortress in general was really tough; I was forced to have my hedge wizard Blink down the central passage and out the gate since everyone else had fallen.
  9. Building off of this, there will be at least one warning that something very bad will happen to a certain place; ideally, this will give you ample time to wrap up any sidequests in the aforementioned place before the very bad thing happens. Of course, towns will start to show wear and ruin over time if you dilly-dally as was promoted on the game's page, and I don't think there are warnings for that.
  10. It's been a while since I played G4, but I believe beating Moseh involves fighting or otherwise surviving until the northwestern door opens up, or at least unlocks. I distinctly remember having to go up the path behind the door to turn something off, which is most likely what is allowing Moseh to double and triple heal.
  11. Not sure what the hubbub is about; checked the Avernum 3 page as well as Steam, GOG, and Humble Bundle, and none of them say that Avernum 3 is available. The Avernum 3 page also lacks an option to buy it online, unlike the other remakes' pages.
  12. I might as well chip in with the party I built up to beat A:EftP on Torment. I think that my A:CS Torment party was a bit more optimized, yet looking at the statistics might help those who need it. The Angry Wall of Meat - Trusty ol' Bulk SquatLift's job was to draw as much aggro as possible and keep the pointy bits away from the rest of the party: The Deadeye - While lacking in toughness, Faile made up for it with near-perfect accuracy and frequent multi-shots: The Shaman - An experimental meaty spellcaster, Egwene was useful as an emergency fighter ear
  13. It's also a shame how recruitable NPCs were dummied out in the Avernum remakes. Even if they couldn't replace other party members, it would have been neat if they could have been tacked onto the end of your party a la recruitable NPCs in Blades of Avernum. As it is, they just awkwardly refuse the call to adventure. As for the main topic, I prefer the Avernum games to the original Exile ones. I liked the quirkiness of the Exile games along with their massive spell libraries, yet one feature that was a really big annoyance was the conversation system; I would always spend a lot of ti
  14. Just thought I'd dust off my account and say that it's really neat that you're doing an LP of all the player-made BoA scenarios. I never thought I would see the day where videos of Spiderweb Software games were actually made, yet here your staggeringly large playlists are. No clue how far you are down the list, but I still wish you luck with the rest of the scenarios that await you. Who knows? The nostalgia your LP is giving me might inspire me enough to give scenario-making another go.
  15. Never thought I would find myself here again, but here I am.

    1. Seasons of Destiny

      Seasons of Destiny

      Chessrook's LP's, especially his Blades of Avernum LP, gave me one hell of a nostalgia trip.

×
×
  • Create New...