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VampLena

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Fledgling Fyora

Fledgling Fyora (1/17)

  1. Im a new player from steam and I'd like to weigh in alittle as a perspective from the other side. Most of you guys seem like hardcore old school RPGers, just as Avadon (and other Spiderweb games) seem to be. I understand why its 20$ outside of steam and why you guys support the more expensive point. Afterall these are very niche games and are not made for casual players unlike most other indie games are like the new Bastion RPG game, so obviously these games need to be priced more so Spiderweb stays in business, where as Angry birds which is easy and casual can be .99$ and sell a mint and you guys support that because you love the hardcore game. I get all that. But this is the days now of indie games, selling to a wider audience of people does have its price, I'll be honest with you, I'd never pay a cent above 9$ for this or any like it, and most 'mainstream' users wont. Why? because while hardcore classic rpg fans around here probably dont really dip into modern games (I've heard alot of old school types whining how games nowadays are stupid/easy/too mass market etc and dont want to play them. Thats fair, indie games like this are probably your own source of gaming. But most gamers are use to paying 20$ and up (and sometimes cheaper!) for new sparkling 3D games and the like, and so its just not cost effective to drop more money on a game that looks like its from the 90s and lacks voice acting and all the modern amenities mainstream gamers are use to. Its tough to reconcile these two types of gamer players, probably impossible which is why these concessions must be made. From what I can see, Spiderweb software has been a pioneer in the indie game field having started long before the indie craze ever happened, but there is a reason why they dont have the same name (or even make the same bundles of cash) as popular indie devs these days like Angry Birds guys, or the Terraria guys or half of the new indie devs that are rich and famous over night -- you cant change the market, you have to play the game to win it, meaning not using steam and charging a premium for old school indie wont get you anything other then a fiercely loyal but small fanbase. So far Im enjoying Avadon and would like spiderweb to gain some recognition after all these years in the indie field, but it is important they 'play the steam game' if they want to become as famous as Terraria and Angry birds, and keep up with the Casual Mode thing so casual and hardcore alike can enjoy the game. It might not make some of the core around here too happy, but honestly you cant have your cake and eat it too, success comes with a price.
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