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About mauvebutterfly

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  1. Thanks for the responses. If planning and routing ends up being the main issues with high difficulty I think I'll do fine. That appeals to my puzzle-gaming skills. Going to have to brush off Avadon 1 again some time too. From what I remember from browsing the forums, part of my issue there was with playing as a Shaman, although I'd imagine that it's still possible on Torment with any class.
  2. Hi. Long time Spiderweb fan who doesn't post here much, but I always loved reading your resources on the other games and enjoyed the theory crafting and philosophical discussions. I've recently started Queen's Wish and was wondering how other Spiderweb veterans would rate the difficulty compared to other Spiderweb games. I played most of the previous ones on torment and found Geneforge to be the easiest and Avadon the hardest, with Avernum somewhere in the middle. Does this match up with other people's experiences? How difficult is Queen's Wish on torment in comparison?
  3. Thanks Randomizer. Yeah, I figured that some skills are hard to do without early on. This makes it slightly harder to spend skill points as efficiently as possible, but in all honesty I'm disinclined to do that anyway. Not sure why I need to play these games through on torment without thinking about my character builds too much.
  4. As in some of Jeff's previous games, do you need to visit the trainers before spending skill points on the skill?
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