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nick777

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    6
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About nick777

  • Rank
    New Arrival
  • Birthday 06/25/1978

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  • Gender
    Male
  • Location
    Connecticut
  1. The like button didn't work, so I'll add a comment. I agree - dread curses are too freely given and too hard to remove. Also dark thoughts... huh?
  2. nick777

    Nephil Slaves

    And there it is, in the desk. Can't believe I missed it. Searched that zone like 5 times and missed that desk every time. Thanks!
  3. I see that there is a switch behind a door that I cannot open to free the slaves. They won't talk to me until they are freed. I cleared the level and did not find a key to the door. I didn't see any hidden switches anyway. I don't get a message saying I need a higher Tool Use skill to pick the door. How do I free the Nephil Slaves for the quest?
  4. The idea of automatic game/scenario game creation intrigues me. If anyone remembers the game/program Adventure Construction Set by Stuart Smith (mid 80's), you could make games with sub-areas within the game. There was also an option to have the computer finish making the game for you (or make the whole thing). The scenarios frequently didn't make sense as to the storyline, but it was fun exploring the zones and fighting the monsters. I once read that soap operas could be written with a program...sort of like a mad lib type thing...blanks could basically be filled in, and plots could be chosen or randomized to make stories. Seems to me like something like this would be really cool, and a way to generate new Spidweb type games to play while we are waiting for another release! What do you think?
  5. nick777

    Bug in Nethergate Resurrection?

    Hmmm. Ok, I didn't know it was intended to be that way. It would be nice if one of the characters told you that - like the Chief. I assumed that I'd be welcome there after whacking the evil Queen.
  6. After doing the Goag-mar quest to kill the queen, I ran around and did some other quests, then returned to clear the place out. However, the secret passage to lower Goag is blocked and the portcullises up in the center are closed. The disappearance of the secret door seems to be a bug...how can I fix this?
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