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Aurabolt

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About Aurabolt

  • Birthday 06/14/1986

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Tenderfoot Thahd

Tenderfoot Thahd (2/17)

  1. Well, ok. I couldn't help but notice it after Skylark Vale, but if magic is defined as a science, then is technology based off of those findings in this universe? Certainly, it's possible that magic would open the door to new ideas and technical methods. The research on that massive acid spell of the 4th floor of the Lower School is proof enough... Also, since Avernum is nowhere near as magically-limied as the Empire, they should be the premier center of all recent magical research in this universe, and with such allies as the Vahnatiai at their side, far beyond those on the surface. That may explain the increase in magical ability in Avernum 3 that the mages got...
  2. It's looks different from Amber this time though. Looks like a Ruby.
  3. Yes, that way works too. I was only trying to help him without the walkthrough based on what the gamer should already know. In a way, it helps the gaming experience.
  4. Certainly, but don't forget that Potions are considered magical items, meaning smoe magic was involved in their creation, and magic can only go against the natural laws for so long; the Orb of Tharlni only works for five miles before it sends it's users floating to the ground. Dispel Barrier works in the principles of two equal forces working against one another to cancel each other out; another law of physics. That's why it casts so much for a Mage Level 10 spell. I'm not saying that Magic in this universe also doesn't have it's supernatural aspect; it's definately more prominent in Call Beast, all the story-based teleportations one does, Control Mind, Demon summoning, the Arcane and Divine spells, and all those magical monsters. I'm just saying that there is a sizable amount of science involved in the magic here, or that it follows natural laws as all forces do to some degree.
  5. I wasn't sure where to put this since it also involves an official BoA scenario along with the other three, so I decided on this one. I started to realize this after I saw the first description of the Golem. Considering how the monster is programmed in its creation instead of magically controlled by a primary caster, (since in Avernum, most of them are likely dead.) the idea of a world where magic and science are combined starts to form. Other times this has been rendered likely is in Mortax's final days in A2, when those two wizards were studying him along with gaining information about the caves. Alchemy is also a form of science, laced with magical ability. But that's certainly too easy to see at the beginning, anyone could have. It was the events of Skylark Vale which really opened my eyes. That place was certainly a research facility as well as a school. They had innovations in that place that are more technologically-based than any other; the monsters, the still-working systems, the after-effects.... I wonder if they are combined, at odds with natural forces of magic in the Avernum universe, or something else I haven't thought of. Perhaps someone could make a scenario about it.
  6. The Orb of Thraini is in Empire hands. You're looking for a place where the Empire has a lot of research going on, or are just trying to hide something. If you've played A1, try looking where you found it before. If not, Go past Fort Remote. Sorry if this is too cryptic. I don't like giving the answers right out. Thinking is a part of this game, after all.
  7. Nice group. Kept my Human "Elite Warrior" Fighter and Human Cleric along with Becca and Wendy. Becca put my Slith's Tool Use and Pole Weapons to shame, and her special skills sold me. Wendy came with Dispel Barrier and Beast Ceremony before my other mage could get those. That was all I needed to see, not to mention the wonderful Level 3's she had, and how simple it was to get those she didn't. Around when i could have gotten Asotho... Maxwell (fighter): 18 Becca: 17 Steph (cleric): 16 Wendy: 20 (Mages always get more XP...Most be all those Bolts of Fire.)
  8. Although I found the only thing useful for doing all that work was the Key Item. I sold everything else of value, except for the Strength Potion. Lifesavers against Blademasters and Null Bugs in the masses from levels 13-17. Also nice for a small boost to pull me through the fight. Oh yeah. Hi everyone. I just joined. Sorry.
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