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BrownieMix

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Garrulous Glaahk

Garrulous Glaahk (8/17)

  1. I'm sure this has been answered before but I'm having a hard time tracking down an answer. Does anyone know what benefit buying extra levels of a spell provides you? I get the benefit for Shaping and skills, but I'm not clear on spells - does it add damage? Hit %? Both? I'm getting a little annoyed at how infrequently some of my spells seem to be hitting their targets - looking at you, Burning Spray - and I'd like to increase my hit %. The in-game description seems to indicate hit % can only be increased with better magic skills (including Spellcraft) so I don't want to spend money to raise my spell level if it won't help me hit more with my spells. Any help on this would be awesome - thank you!
  2. Coming back to G5 after a long hiatus and having just beat G4, and I'm curious if there's a generally recommended, optimal path in terms of rep and/or faction choice (putting aside story considerations) for playing (once again) as a Shaper with creations. From what I'm reading on the Strategy Central it seems keeping rep at or just below 100 seems to be optimal until you decide your final faction, but I'm unsure if there's any more to it than that.
  3. Playing on my 13 inch Macbook, I have to say I'm finding the small size of some graphics to be a minor irritant. Having played Spiderweb games for many years now, I have a general sense of what to look for, but figuring out what and when items are the ground can be really frustrating. For example, in the first dungeon, there is a table with some kind of green skin (can't remember which kind it is) on it. The skin has value, so it should be picked up, but unless I look really closely it simply looks like a green dot on the table. I'm finding I'm hitting the G key whenever I see anything on the ground simply to make sure I haven't missed anything, as opposed to relying on my eyes to determine what various items are. I'm not trying to say I want multi-million dollar graphics. I'm simply pointing out that on my laptop, the graphics end up being almost too small in certain circumstances. Otherwise, it is an amazing game - everything I have ever loved about previous games and then some.
  4. Originally Posted By: Psychosnow Emanation And really what that means is that you can use the skribbane exploit a bit earlier, maybe 5-10 levels before the end of the game, and make everything that follows easier for yourself, even if you don't actually reach level 61 as a result. That is precisely what I did - when I started my new game, I spent money on the blessings in Dharmon, then some in Fort Remote and that guy east of Almaria, but I saved every other penny for the Skribbane exploit. Unfortunately, I killed off every other dealer but the one in Dharmon, which I think means the Skribbane is slightly more expensive, but it made things a whole lot easier. The majority of the fights from the last third of the game have been much easier then anticipated, probably because I'm at such a high level
  5. I thought it was amusing that the guards attacked me but the townsfolk never did, unlike when I cleaned out Spire, where everyone attacked me. End result was the same - death to anyone who opposes my mighty band of heroes
  6. Right now my two magic users are 44, and my fighters are at 42. I still have a few quests to do, and if I can get up to 20k in gold I figure I can get up to maybe levels 47/45, courtesy of my favorite min-maxing drug, Skribbane. Anyone know what level they got to when they finished?
  7. By far the most satisfying "quest" of the game so far was killing Gladwell - complete all of his quests, take all his rewards, then when he's done with me, I finish him. Payback for A5 and all those horrible things I did under his geas for the sake of being a min-maxing munchkin - felt incredibly good. He also managed to kill one of my party members, which prompted me to restart the fight with everyone using some of the 20 invulnerability potions I have stored. I'm going to let the dragon live, do all his quests, then finish this game. With my party all around level 44, I think this one is in the bag. Worst quest: Probably the lich quest, only because it is very hard to win using the intended strategy. Still felt great killing him, though.
  8. YESSSSS! Jeff = da man! Thank you so much!
  9. As it turns out, I had a saved game before I tried to raid Spire's treasures, which right before I reported my success in Fort Monastery. I went back to the Castle, got the Fort Draco quest, then went back to Spire and wiped everyone out. I am not going to report success until I have completed Fort Draco. yesssssss
  10. I think what threw me off was that for all the other three-quest sequences, I picked the correct order so that even when I was done with two, I could still do the third because there was no barrier to me getting to the third place. I kinda just thought I'd be able to everytime. I hope something can get worked out, as I'd really like to see X's final spell
  11. Originally Posted By: Randomizer This is why I always asked for information about all 3 quest at once before doing any of them. Touche - point well taken. Should have thought of that, though I'm sure Jeff can work something out. Besides, I have exams, so a break would work out fine for now.
  12. yeah - I have the most recent version, sadly enough. email going out now...
  13. So in the series of three quests, I did the crystal people one first (forget their names at the moment), then did Fort Monastery. The third quest is Fort Draco, but when I complete two of the three the spy guy doesn't give me the third. Normally this isn't a problem, except in this case I can't enter Fort Draco without a crystal. Since I can't get the quest, I can't get the crystal, which means I can never enter the fort, get the second anvil quest for X, complete the Lark quest, or do a bunch of other stuff. Unless I'm missing something, which I might be, that is a bug - a player should not be penalized for choosing quests in a particular order.
  14. Ok, I might need some help - how to I get to the arena upper tier? Before I got into the arena there was a closed gate to the north, and I didn't see anyway up to where the flinging Sliths were...
  15. So I just survived the quest to assassinate the two leaders, and am now safely back at the Castle. However, I'm curious - can I go back there and explore? There seemed to be some cool areas to explore, not to mention untold treasure to find. There were also like 20 1000 HP Sliths preventing me from finding anything...does anyone know if you can go back there?
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