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Grail Shadowblade

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About Grail Shadowblade

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    Mercenary
  • Birthday 07/29/1989

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  1. That confuses me, you had a Mac partition for it? I've running it in comparability mode for Windows XP Service Pack 3.
  2. Good to see old names and people active, I think part of the problem is that Blades of Avernum just doesn't play well with modern systems. The intro text screens for scenarios hang if you don't click through them fast enough, the cutscenes hang and recover but sadly skip the entire thing. So long as you use dialog boxes only it runs fine with no issues, I'm going to try wrapping it in dosbox later and see if it runs better.
  3. Just bumping this, given it's a very annoying issue.
  4. That reminds me, I updated that once but no idea if I still have it.
  5. Well I picked a good time to pick Avernum back up and dust it off....
  6. For the record the crash issue isn't limited to those scenarios, it's an engine issue with newer flavours of Windows. The memory either leaks or does something else doing prologues in a lot of scenarios (typically any with 3+), it made me drop Avernum for a few years due to unplayability of favoured scenarios. Compatibility tends to be hit and miss for fixing it, pretty sure I or others have mentioned it in the past. Started being an issue with Windows 7 if memory serves.
  7. So I've seen the two issues posted separately but not together, has anyone actually found a work around that allows the intro timer and cutscene sequences to not crash the game on Windows 10? The cutscene one sometimes winds up just being the game hanging for a few seconds and then skipping it, still it dampens playability when you miss a massive chunk of the scenarios. The intro one however completely crashes the game and other than trying to click spam past them or manually removing the intros does it work. So yeah, again anyone found any fixes for that? One small one I can think of right off the bat is converting the intro scenes into dialogue boxes once the scenarios start, it'd require people to redownload them all but it's a fix.
  8. Wouldn't that mean basically hiding a tile somewhere inaccessible in every town and having the item script call it depending on the town? Probably via SDF setting upon town entry.
  9. Lilith means WIndows 3.1/95 installed inside dosbox, which is a bit specialised but doable.
  10. Bit of a necro but interesting concept so... Shouldn't it be possible to rig up a script that makes using the item place and activate a temporary special or activate via a dialogue window/cutscene?
  11. Now this thread makes me wish I hadn't fallen inactive.... You lot have always been awesome.
  12. Shouldn't it be able to run in dosbox as well?
  13. Originally Posted By: Earth Empires not even full HD resolution, although full HD reso monitors and laptops cost quite much if have good panel so ......... It's a fully HD capable widescreen resolution... Just ask the laptop.
  14. I've always been able to get any Spiderweb gave to run on Vista and now Seven, resolution choices like these just bug the hell out of me.
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