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fractalnavel

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Everything posted by fractalnavel

  1. fractalnavel

    Geneforge on Windows 10: Out of ideas

    Not sure what you're running into, but I've played all five Geneforge games on Win10 with the only issue being a slow load of the save, etc. menu in 1-3. Plays fine otherwise. No special preparations. Nothing special about this machine either. Doesn't help resolve your issue, except maybe to help narrow your search.
  2. fractalnavel

    Homeland: The Stone of Night...anyone?

    also: https://web.archive.org/web/20111025132926/http://homeland.nethergate.net/Homeland.exe; the non-archived link appears to be dead.
  3. fractalnavel

    Not Experienced But Eager To Learn(Exile Series)

    Some links I used when I did this sort of thing a couple of years ago (~ May 2016): DOSBox: https://www.dosbox.com/download.php?main=1, https://www.dosbox.com/wiki/Usage Windows 3.11 for DOSBox: http://www.abandonia.com/vbullet/showthread.php?s=cd4f328d0abf769b744e605e91d0deaa&t=27770 The quote in #1 in the previous post is from this thread: http://spiderwebforums.ipbhost.com/topic/21917-exile-iii-and-windows-10/ *Eventually* (much emphasized) I ended up with a command line that used DOSBox to launch Windows 3. Then, within Win 3, install the Exile games. I can't remember what, if any, messing around I did with DOSBox or Windows 3. https://imgur.com/a/sKSuAbP The caveat here is that my host system is Win 10, but I imagine DOSBox runs pretty much the same - ?
  4. fractalnavel

    [GF5] Sprite size possible to change?

    Ignorance is bliss :-) Try here for starters: https://git-scm.com/book/en/v2/Getting-Started-About-Version-Control. While that is from an online book associated with a particular tool, it's a nice brief intro. For what you're doing, it's a way to keep track of your changes, and backing them out if you need to. Of course, it can do a lot more. If you're into programming of any sort, this is an essential part of it.
  5. fractalnavel

    [GF5] Sprite size possible to change?

    Re "golden rule", have you ever worked with source control systems? If you haven't, they're worth looking into.
  6. fractalnavel

    BoE Scenarios Archive? And BoE Version

    You may want to use a separate site / GitHub user / repository for items with different perceived risks, just in case.
  7. fractalnavel

    BoE Scenarios Archive? And BoE Version

    Use GitHub.
  8. oh, that. thanks.
  9. newsletter? where?
  10. Please keep the typo and actually do that. And keep a fire extinguisher handy.
  11. fractalnavel

    Slarty Ranks Everything

    From a "big data" perspective, there are plenty of data points so far from which to make quite a few predictions. Assuming you had the data sets to work with. Probably enough for personal identification purposes too.
  12. fractalnavel

    Endgame Question

    That's for not dealing with the Tower of Magi disaster, right? What if you take care of that, but not the plagues etc.?
  13. right - you get someone else to do it while you stand back and watch.
  14. fractalnavel

    Items in Avadon: Black Fortress

    When viewing inventory in Avadon you can still switch characters by clicking on their portraits or typing the numbers 1 through 6. I tend to pick up a lot of stackable things that may have no use simply because I can and they only take up one inventory slot. I seem to remember that Avadon does not count inventory weight... ? And also - there used to be some standard first time forum greeting of leaving one's sanity at the door, but apparently we all lost our minds, so... yeah.
  15. fractalnavel

    Torment Singleton Ideas

    I've been searching for that, and found an old walk through (for Exile 3, I think) that claims "no", and that besides, there's nothing there (so how would they know that?). I didn't find anything indicating otherwise for any version. However - what led to my search was finding this in one of the text files: "Sulfras looks very upset that you learned her secret! She casts a spell, and alien beasts appear all around you. The Beastslayer Blade disintegrates!" Looks like a holdover from an earlier version, but still - it's intriguing. Maybe it applies/applied to something else.
  16. It "drops" random vegetation scenery when you are indoors. Unfortunately (to my way of thinking, anyway), they aren't permanent. Not items, it's temporary landscape tile changes.
  17. Once you use the fake rings to get past the barriers to the Anama-only area in Shayder, it stays accessible even after you get rid of the rings. You can remove the fake rings one of two ways: ask Ahonar, after which you won't be able to join the Anama, or by praying at the altar, which also gives you a dread curse (which Ahonar can cure). Caveat: last time I checked this was v1.0.
  18. I'll jump in here since I did get all the way to the final battle with Rentar, then backed out to thoroughly explore Valorim (as opposed to just focusing on the mainline quests). I didn't open the Bunker until I started exploring, and I did get the option to get a Vahnatai item - a "thought crystal". Would have been interesting to have had this for the golem factory, but I can't remember if the Vahnatai had been identified as the culprits before that point, or whatever other condition is needed to get this from Ostoth. There's also the crystal souls in Tinraya so maybe it would have been useful there too. Something to check on during another replay sometime. When I visit Erika now, the dialog branch about suspects now involves the Vahnatai. I'd guess it was available earlier too. Doesn't lead to much though.
  19. fractalnavel

    Avernum 6 - September update.

    Originally Posted By: Earth2025 ... That's disgusting. or, um - tasteless ?
  20. fractalnavel

    Avernum 6 - September update.

    Originally Posted By: Student of Trinity ... drop meat ... upon death, including PCs. ... lee-tle packets of soylent green ... "dammit, cordelia - that was my ear!"
  21. fractalnavel

    Avernum 5: Death of the Hybrid?

    The counter-example to "hybrid characters suck" are "successful" singletons. The primary difference appears to be XP/SP accumulation / distribution, which appears to be just a bit too low in A5 for full parties to allow adequate hybrid character creation. It's a different sort of game balance variable that was affected (inadvertently? intentionally?) when other issues were being addressed. The knowledge / wisdom items can help offset this to a limited extent, for maybe one or two hybrid PCs out of a four PC party. I dunno; it's probably a good thing that parties with more PCs don't have all the advantages in the game. Want effective hybrids ? Go with solo / duo playing.
  22. fractalnavel

    tormented torment

    In a brave and epic battle he defeated Dirty Dan, collected his reward, and semi-retired as a corporal of the mess. Those bunions can be a [censored].
  23. fractalnavel

    Party Design

    Originally Posted By: Untamed Banana Slug ... the discussion I'm having with fractal. 'Fractal' is the other guy ;-) Yeah, someone else picked up part of my handle some time back. There's still room here for 'untamed' or 'banana' or 'slug', or combinations thereof. *** Originally Posted By: SacredPath_82 ... As for archers tanking... The bonding knife is helpful for this. A tank role seems unavoidable unless you are one-shot'ing everything. UBS: thanks for posting the links; I greatly enjoyed those threads the first time around. My 'challenge' build was partly motivated by those discussions, along with Alorael's occasional mention of his builds / playing style. It speaks well of the design of the game's mechanics that these types of discussions are largely inconclusive, despite (or because of?) various - idiosyncrasies.
  24. fractalnavel

    Party Design

    I was thinking more in terms of poles/blades v. bows, not poles v. blades v. bows. Close combat v. ranged. I've always wondered why the term "melee" was reserved for blades in these games, since there isn't a blade v. pole combat technique difference. I wasn't really favoring anything, only attempting to offer an alternative perspective with respect to the following exchange: Originally Posted By: Untamed Banana Slug ... Originally Posted By: Earth2025 Bows suck on damage until you reach Harkins/Tranquility so 2nd swordsman or polefighter would be better than archer. Why would a swordsman be any more effective than an archer? Longbows use the *same* damage multiplier as swords, except the enemy is less likely to parry them and you don't need to be next to an enemy to connect. Furthermore, you can get the Blessed Longbow and Farsight Band real early in the game. Waveblade vs Blessed Longbow and +3 to Sharpshooter = No contest!
  25. fractalnavel

    Party Design

    Oh, no - I'm not "arguing" in favor of bows at all - quite the contrary: Originally Posted By: fractalnavel ... Blades / poles and the many more enhancing skills associated with them are far more effective than bows. Just commenting on my experience re: Originally Posted By: Untamed Banana Slug ... Why would a swordsman be any more effective than an archer? ...
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