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KJMiller

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About KJMiller

  • Birthday 10/04/1965

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Articulate Vlish

Articulate Vlish (4/17)

  1. Apparently I wasn't nice enough to the scout earlier, and now that I'm in the Ogre Thicket, the only way for me to get the "And, to be honest, I hope we do meet again" in response to "Will I see you again", is to hand over the satchel. Is the payoff from the romance good enough to offset the reward I can get from Odil for giving him the satchel (i.e. the really nice charm)? A kiss alone doesn't seem worth it.
  2. And actually, thank you all, for being so nice. I love the spiderweb forums and y'all never make me feel stupid.
  3. One last thing.. makes sense that dex affects TM razordisks attacks. Does a different attribute affect tower effectiveness?
  4. I'm sorry, I have looked and looked and can't get a clear answer.. What exactly are the best core attributes for the different classes in Avadon? I am reasonably certain it is intelligence for the sorcerers and shamens, and my sorcerer is a force to be reckoned with having very high Int (while pretty much ignoring everything else). The same strategy with my shaman, though, is having rather lame results. Also, after level 15, my blademaster, shadowwalker and tinkermage don't seem to be becoming all that they can be. I've been training my blademaster and shadowwalker primarily in strength (with about every third point going to dex), and my tinkermage was pretty even in str and dex until I guessed I needed to be focusing more on dex. Can anyone clarify? And if it matters, I play on torment because I like a challenge. Thanks much!
  5. Ok, thanks, good to know. Of course, I happen to be a perfectionist and hate to lose ANY experience (playing on torment).
  6. Quick question, say I win a tough battle, but two of my characters are knocked "unconscious' in the process. After they recover, do they still get the same amount of experience as the lone survivor? (For some reason, I think it used to be you only got experience for the baddies which were killed while you were still on your feet.) Thanks!
  7. First of all, found the skeletal ruins. Thank you! Funny, I had scouted around up that way before but somehow missed it. Have been doing the "upriver" quests for a while but decided to take a break and tie up some loose ends. Speaking of, very much appreciate the spoiler on the dancing bones! Truly needed it as I was totally thinking the controller was somewhere OUTSIDE the little fortress. Will deal with those dust bunnies once i've got the bone shards. Thanks again for your helpful and (fast!) response to my post!
  8. Ooohhhh. Didn't realize it was THAT far north! Will get right on up there. (A good distraction from them dancing bones, too). Thanks much.
  9. In A6! (Sorry, forgot to indicate in topic). For the life of me, cannot find the site for the undead bone shards (Nabile in Silvar quest). I get a hint that it's supposed to be in the tunnels north of Cotra (the place has long since been annhilated). Just remember a drake-like guy down there who needed tribute. Wandered around extensively underground and can't find it.. What is the "keep" supposed to look like? Am also weary of watching the dancing bones reanimate (hate things I can't kill!!!). It seems there is a puppeteer? Don't know where else to look except the honeycomb.. Thank you..... :
  10. Thanks guys! (Btw, don't remember this type of "feature" in the Avernum games. Not a bad thing per se.. but patience is not normally a virtue of mine).
  11. I managed to find (and track) Orian the first time between the three camps. After he disappeared - leaving incriminating evidence behind - I got the second quest to finish him off. Now I can't seem to find him.. I've been wandering around those camps in the Beraza Pits, but nothing but crickets.. Thanks for any help.
  12. Ahh.... thank you! That never would have occurred to me. Worked perfectly!
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