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Randomizer

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Everything posted by Randomizer

  1. Keep for Quests: Magical Notes Unicorn Horns Iron Bar (1) if Nephil in party Gold Ring (can be found in quest area) Graymold Salve (can be bought in zone sometimes) Curing Elixir (1) Marble Bust (3) Black Basalt (1) - can turn in more for of the next three items if you haven’t turned in the maximum number Bag of Meal (50) one extra to end quest Fine Clothes (50) one extra to end quest Fine Herbs (100) one extra to end quest Harp for northeast of Gale 10 food units for dragon near Gale Golem mindstone Skribbane (5) Keep for Potions and Scrolls: healing herbs spiritual herbs energetic herbs graymold mandrake root Papyrus Keep for Crafting: Fine Leather Fine Steel Focusing Crystal
  2. It didn't when I tried it. You need to get Sloan to tell you where he lost it.
  3. The ring is a special item so you didn't sell it. However you need to have talked to Sloan and got the body's location from him to get the ring. Welcome to Spiderweb Software. Please leave your sanity at the door. It's just wasting space that you need to play the game.
  4. Randomizer

    poulsbo giants

    The commander is in the office room of the southeast barracks. He wants the ones hidden inside Poulsbo. He's not interested in ones outside the town zone in the area.
  5. If you have move mountains level 3 there is a shortcut to the center. Otherwise I head along the east wall and then go west before the quad beams and work my way through the conduits in fight mode.
  6. Randomizer

    Calloc Inn back room

    Most inn rooms like that are the room you can rest in if you pay the innkeeper. Usually nothing much in them.
  7. Randomizer

    Problem With Map

    Click on the map to move to a different section where the counter isn't blocked. You can change the visible section.
  8. Randomizer

    Game pitch to Spiderweb.

    This is a recent blog by Jeff Vogel on that game. Jeff has stated in the past that he isn't the best at programming which is why he reuses so much of the code from previous games. That keeps him from branching out into other game types.
  9. Mage Spells Fort Emergence - Yanmitho - Basic Training (slightly expensive) -- Bolt of Fire 80c -- Call Beast 128c -- Cloak of Curses 160c -- Daze 160c -- Haste 240c -- Pool of Fire 272c Ghikra - Tekora-Tel (trains when you have Spirit Prism) -- Capture Soul 560c -- Simulacrum 700c Inn of Blades - Arion trains (expensive) - Bolt of Fire to Pool of Fire Erika's Tower (after defeating a plague) - Erika (exorbitant) - Bolt of Fire to Lightning Spray Shayder - Sara (pretty average) - Bolt of Fire to Spray Acid Sharamik - Spraggins (expensive) - Slow to Summon Aid except Capture Soul and Simulacrum Dellston - Macitar - (utterly ridiculous) - Slow to Pool of Corruption except Capture Soul and Simulacrum Calloc - Black (exorbitant) - Dispel Barrier to Fireblast Moon Library - stand [4] - level 1 - Call the Storm, Move Mountains, Divine Fire Gale - Velnas the Mage - (exorbitant) - Slow to Cloak of the Arcane Blow except Soul Capture and Simulacrum Lair of Khoth - Khoth (utterly ridiculous) Slow to Arcane Blow Blackcrag Fortress - Petrie (utterly ridiculous) - Summon Aid to Arcane Blow Priest Rituals Fort Emergence - Eva (slightly expensive) -- Minor Heal 80c -- Curing 112c -- Smite 144c -- Protection 160c -- War blessing 192c -- Call the storm 240c Tower of Magi - Mother Clarisse (pretty average) - Minor Heal to Heal Silvar - Temple of Divine Lucre - Kilborn (exorbitant) - Minor Heal to Summon Shade Pergies - Paulo (slightly expensive) - Minor Heal to Summon Shade Shaydar - Ahonar (pretty average) - Minor Heal to Curse the Land Sharamik - Ellyn (pretty average) - Minor Heal to Divine Fire Mernia - Sydow - Priest Rituals (very reasonable) - Bless the Land to Divine Restoration Gale - Zachariah (pretty average) - Call the Storm to Ward of Elements Temple of Divine Lucre (level 1) - 5000c for Return Life, Divine Retribution, Divine Restoration Moon - stand [4] - level 1 - Bolt of Fire, Daze, Haste, Pool of Fire Blackcrag Fortress - Shane (exorbitant) - Divine Fire to Divine Host Skills Fort Emergence - Yanmitho - Advance Training (need average party level 6) -- Melee Weapons 1280c -- Pole Weapons 1280c -- Bows 960c -- Thrown Missiles 960c Portal Fortress - Carol - First Aid 800c Tower of Magi - Brigid - (pretty average) Arcane Lore 700c, Cave Lore 700c Erika's Tower (after defeating two plagues) - Erika - (utterly ridiculous) -- Spellcraft - 2500c -- Arcane Lore - 1250c -- Magical Efficiency - 1500c Shaydar and Hectar - Meena - (extremely cheap) - Cave Lore 500c, Bows 600c Bavner - Voorn - (exorbitant - reduces to very reasonable after roach plague) - First Aid 1100c, Resistance 1540c, Hardiness 1540c Golddale - Londo (exorbitant) - Hardiness 1540c, Resistance 1540c Malloc - Mrrrr - (exorbitant unless nephil in party then extremely cheap) - Bows 600c, Thrown Missiles 600c, Sniper 900c Lorelei - Yukikio - (expensive) - Hardiness 1260c, First Aid 900c, Nature Lore 900c, Quick Action 1350c Tevrono - Tenuta - (utterly ridiculous) - Hardiness 1750c, Parry 1875c, Riposte 3000c, Gymnastics 1500c
  10. The barriers and move mountain locations are listed, but not broken out separately. No one has made a specific list, but there aren't that many locations to go back to in the early game.
  11. Randomizer

    cant register games

    Then send an email to orders@spidewebsoftware.com with information about your purchase. Registration information should have been in the email from when you bought it, if you still have that email.
  12. Randomizer

    cant register games

    Where did you get the game? If you bought the games through the Spiderweb site, there may be a significant delay since it usually takes a real person to send you the registration code for most games. Welcome to Spiderweb Software. Please leave your sanity at the door. You may even find it still there later.
  13. Jeff doesn't usually read posts here except after a game release for bug reports. On rare occasions he does read and sometimes reply to a very shocked group. Try an email to spidweb@spiderwebsoftware.com
  14. Randomizer

    Highlighting objects in Avadon 3?

    To get access to items on the ground use the letter "g" for get or "i" for inventory. Out of combat there is a larger area that you can see for items than during combat. This is the same as in Avernum. To talk to people you need to click on them using the cursor. However some NPCs move around the screen so you may have to chase them down or wait until they reach a point where they stop for a second. This is especially true for patrol leaders and people moving around a large room. "A" is reserved for abilities in the skill tree in Avadon which Avernum doesn't have.
  15. Randomizer

    Golem Factory, A3

    Have you gone upstairs to use the control panel? That removes some laser barriers for the tunnel. Downstairs I find walking around from one corner to the other by the long route gives time for some of the others to go down after using the mirrors from each corner.
  16. Mage Spells Bolt of Fire - Shayder Sewers, Gale Library Call Beast - Portal Fortress Cloak of Curses - Lair of the Ursagi Daze - Slime Pit Haste - Kneece Pool of Fire - House on the Hill Slow - Inn of Blades - Reward for Arion Icy Rain - Tower of Magi - Reward for Slime Plague Acid Spray - Fort Emergence Cloak of Bolts - Starcap reward in Sharamik Minor Summons - Spiral Crypt Lightning Spray - Tower of Magi - Reward for Roach Plague Blink - Filth Factory Pool of Ice - Below Agate Tower Capture Soul - Ghikra Simulacrum - Ghikra Cloak of Blades - Lorelei - Hawke's Manse Dispel Barrier - Khoth's Library Summon Aid - Tower of Zkal Pool of Corruption - Troglo Temple Howl of Terror - Rakshasa Lair Fireblast - Tower of Magi - Reward for Troglo/Giant Plague Arcane Summon - Tower of Magi, Defiled Crypt Cloak of the Arcane - Kneece - Lair of Drakos Arcane Blow -Tower of Magi - Reward for Golem Plague Priest Rituals Minor Heal - Storm Port - Reward for Destroy Undead for Storm Port Curing - 1st Stone Pillar Ring Smite - 2nd Stone Pillar Ring Protection - Lair of Vahkohs War Blessing - Shayder through the Sewers Call the Storm - Northpoint Lighthouse Summon Shade- Cairns on Maddox Island Ward of Thoughts - Erika's Tower Curse the Land - Monastery of Madness L2 Move Mountains - Fort Emergence Unshackle Mind - 3rd Stone Pillar Ring Heal - Below Catle Troglo Rain of Curses - Grindstone Caverns Mass Heal - Squiggus Mass Cureing - Chasm of Screams Ward of Steel - 4th Stone Pillar Ring Divine Fire - Anama Temple Domination - Lorelei Library Bless the Land - Gale Library Sanctification Ritual - Torria Ward of Elements - Northeast Valorim by Orb in tunnel Return Life - Temple of Divine Lucre, 5th Stone Pillar Ring Divine Retribution -Temple of Divine Lucre, Pit of the Wyrm Divine Restoration - Temple of Divine Lucre, Library of Moon Divine Host - Blackcrag Fortress
  17. Randomizer

    Endgame Question

    I went into the final area past the Keep at day 179 and completed the game. So I don't know if there still is a day 180 end as in Avernum 3.
  18. Randomizer

    Endgame Question

    Once you complete the final mission, that's it. No more quests and exploring.
  19. Avernum 3: Ruined World Some information may have changed since this was done. Much like The Hitchhiker’s Guide to the Galaxy where this is wrong, it is definitely wrong. Tool Use, Arcane Lore, and Nature Lore are cumulative within the party -- Tinker's Gloves gives +1 Tool Use -- Forager Boots gives +1 Nature Lore -- Utility Ring gives +2 Nature Lore Vahnatai Lore (VL) is a special item for the entire party and counts as one level of Arcane Lore -- except where does not count on some spell books HER - Hostile Effects Resistance res - resistance Find World Map locations - 10 XP Highest needed: Tool Use 18 - need only 10 to finish the game Arcane Lore 28 - need 6 for Fort Emergence spell books and 15 for almost all of them, 17 for spell book without Sage Lore trait, but can use Vahnatai Lore Nature Lore 15 - can get most caches with buying 2 per party member and items Vahnatai Lore 4 -------------------------------------------------------------------------------------------------------- Keep for Quests: Magical Notes Iron Bar (1) if Nephil in party Gold Ring (can be found in quest area) Graymold Salve (can be bought in zone sometimes) Curing Elixir (1) Marble Bust (3) Black Basalt (1) - can turn in more for of the next three items if you haven’t turned in the maximum number Bag of Meal (50) one extra to end quest Fine Clothes (50) one extra to end quest Fine Herbs (100) one extra to end quest Harp for northeast of Gale 10 food units for dragon near Gale Golem mindstone Skribbane (5) Keep for Potions: healing herbs spiritual herbs energetic herbs graymold mandrake root Keep for Crafting: Fine Leather Fine Steel Focusing Crystal Papyrus Stone Pillar Circles: 1st - Curing 2nd - Smite 3rd - +1 Dexterity, Unshackle Mind 4th - Ward of Steel, XP 5th - Return Life
  20. It's a multi-step quest starting with entering a locked room in City Hall. Then following a literal paper trail across Goldcrag to the final location.
  21. 1. All training and blessings apply to the entire party. You can check by looking to see if it appears in special items. Save before buying to help decide whether you want to keep it. Most are only 1 to 2%. 2. Yes, but it may not be as useful if you don't have a lot of it. 3. Early in the game +1 strength (a level more damage is a few points) is more useful, but later +4% is better.
  22. What I got out of it was get a screwdriver.
  23. Randomizer

    A3:RW squiggus hates me

    If you kill the patrol, then the town is hostile. Beats me since they attacked first.
  24. Fort Emergence - After completing plague quest Mazumdar opens to spell books after completing plague quest - level 3 — sage lore trait and Vahnatai Lore don't count to arcane lore needed -- right spell book [6] - Move Mountains -- left spell book [6] - Spray Acid Portal Fortress Need Walner's help to dechiper - Library scroll - Mage: Call Beast [5] Ghikra Capture Soul [VL 1, AL 12] Simulacrum [VL 3. AL 12] Erika's Tower (after defeating a plague) Ward of Thoughts [20] Tower of Magi Arcane Summon [12 or less], Dark Thoughts Below Agate Tower Pool of Ice [9] Slime Pit spell book [6] - Daze Inn of Blades Arion - QUEST - Get Metal Lumps - unlocks room to spell book - Slow Storm Port Mayor Runkle - QUEST - Destroy Undead for Storm Port - see Dana - go to home northwest corner north room under bed - Minor Heal [9?] Lair of Vahkohs spell book [10] - Protection Squiggus Gremlin chest [12] Lair of the Ursagi spell book - Cloak of Curses [9] Shayder - Anama member - Anama Temple -- stands - southwest - Call the Storm, Summon Shade, Ward of Thoughts, Curse the Land, Move Mountains - northwest - Minor Heal, Curing, Smite, Protection, War Blessing - northeast - Unshackle Mind, Heal, Rain of Curses, Mass Heal, Mass Curing - southeast - Divine Fire Shayder War Blessing [7] Shayder Sewers Bolt of Fire [7] Spiral Crypt Minor Summons [11 or less] Kneece - Purgatos room - Haste [9 or less] - Lair of Drakos - Cloak of the Arcane [15] Filth Factory Blink [9 or less] Sharamik Sharamik Scroll quest reward spell book [?] - Dispel Barrier level 1 Starcap Hunt Down Zang quest reward - Cloak of Bolts House on the Hill Pool of Fire [9 or less] Troglo Temple Pool of Corruption [11 or less] Under Castle Troglo Heal [12 or less] Adobe Hut Hermit - Ritual of Sanctication level 1 Lorelei - Library reward for Giant plague - Domination [?] - Hawke's Manse - Cloak of Blades [10] Grindstone Caverns Rain of Curses [?] Chasm of Screams Mass Curing [14] Monastery of Madness L1 Gymnastics [11] - no Sage Lore Trait Monastery of Madness L2 Curse the Land [15] Northeast Valorim NE by Orb - tunnel - need item for song - harp - Ward of Elements [14] NW Temple of Divine Lucre (quest location) - 5000c for Return Life, Divine Retribution, Divine Restoration -- -1 reputation, Blessing of Lucre (+2% damage) Gale Library -- spell book - Bless the Land [12] -- stand - Bolt of Fire [9 or less] Pit of the Wrym Divine Retribution [15 or less] Torria Sanctification Ritual [12] Maddok Island Summon Shade [17] - no sage Lore Trait Tower of Zkal Summon Shade Moon Library of Moon stand [4] - level 1 - Call the Storm, Move Mountains, Divine Fire stand [4] - level 1 - Bolt of Fire, Daze, Haste, Pool of Fire quest reward - Divine Restoration [15 some VL] Lair of Khoth Domination level 1 [11 or less] Dispel Barrier level 3 [12] Divine Retribution level 1 [11 or less] Defiled Crypt Arcane Summon [14]
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