Ok. I'm looking at Mages, Armor, and To Hit matters. One: Mages can bear one -5 piece of armor without problems for their spells. (No sword mage trait is assumed or is ignored for this purpose) Some weapons have a +5 to hit trait---longbows, broadswords (yes, I know about the broadsword 2nd hit bug which with a mage is not an issue to me for this purpose), possibly some other items I haven't taken notes on yet. If I have a +5 weapon in each of my weapon slots, I should be able to use a -10 piece of armor, theoretically. Is this more than theory? Also since there is spill over between Mage spells & -armor & + weapons, Is mage to hit as in to hit with the spells the mage casts also affected by the weapons or spells. As in a total to hit on mage spell based items (IQ + Mage Spell on the tree) increased by +5 to hit with spells by the carrying of & selection of a +5 weapon at the time one is trying to fry that nasty poison shooting bug in combat. Or not?
Confused?
So is Keet & information is welcome.
Back to the cold pills in search of clarity,
Keet