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MichaelSword

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About MichaelSword

  • Birthday 07/06/1984

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Tenderfoot Thahd

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  1. i also had a hard time with the infested pathway. fortunately i was pro-rebel so I didn't have to clear it at that time. even when i came back a little later it was difficult - its one of the few areas where you can't whittle away at enemies and retreat to town since all those monsters come out of the swamp at you every time you pass through.
  2. Quote: Originally written by Spektakular: Nethergate. There's just something in that game. exactly! avernum 1 has its strong points, but for some reason nethergate just had a bigger impact with me. i really liked the pseudo-historical & two different sides that would see evidence of each other (particularly when you wouldn't understand what you were seeing as one faction, and then when you played the other side you'd be like "oh yeah i get it") i would love to see nethergate 2 (though i'm not sure it could have a sequel...) but more then avernum 4? hmmmm
  3. eh so i guess its really not clear why she attacks. i understand that she could possibly have been enraged by the canisters or something, but since for the other 99.9% of the time she is so calm and collected that it seems odd that not only would she attack you out of the blue, but seem totally calm while doing so. i figured if it was canister rage, somewhere in that last conversation it would say something about her looking/acting a little unstable. i guess even spiderweb slips up sometimes... oh and pyro, i tried to close the door several times, but for some reason nothing happened when i clicked on the lever. now that i probably just screwed up somehow.
  4. SPOILERS - if you're not right at the end of the game, you probably shouldn't read this . . . . . i've played through and beaten Geneforge 3 as a shaper rebel, and i was wondering about litalia. specifically, i had been friendly to her, and she seemed relatively friendly to me, but right at the end of the game (the first time you enter the Geneforge), you encounter Litalia & she basically is like "so i'm going to kill you now." it was so totally unexpected & unexplained to me that after a few rounds of fighting her, i stopped and reloaded the autosave to see if i had missed anything in my conversation with her. after going through the conversation a second time, i stopped and reloaded again! i could not figure out why she suddenly decided to attack me! after i killed her, no one (ie Akhari) gave even the slightest hint of recognition that i had killed her, even though he mentions her by name several times. so my question is: why does Litalia suddenly attack you? did i miss something between passing Litalia's test to enter the fortress (talking to that truth-seeking gazer where she seemed friendly) and when she attacked me? in the final conversation i don't remember any reason given for her to attack me. she sort of acts like it's a foregone conclusion that we have to fight, but gives no reasoning on why (unless i'm a total idiot who missed something). i would have at least understood if somewhere she had been like "oh there can only be one rebel shaper aiding Akhari", or "i can't have competition for canisters", or "I have to test you before you enter the geneforge area" or "will you try to usurp my position as akhari's advisor" or "akhari has required that we fight it out for supremacy" or even just "i don't like your face". i would have been disapointed at so abrubtly killing off an interesting character, but i would at least understood what the heck was going on. but i don't remember any reason being given. could someone help me on this plot point? its one of the few points in the game where i was totally like "huh? i don't understand or like this" ps whenever i fought her, the golem guardians from the entrance chamber right behind me and litalia would come running in to kill me. why (in story terms) does this happen? they're the only ones who acknowledge that i'm fighting this chick
  5. Quote: Originally written by Drakefyre: Personally, I never put more essence into a creation beyond the 2 INT. If I gain a level of the appropriate shaping skill or creation, I'll absorb the creations and create new ones that are one or two levels higher. i agree 100%. i'm no expert at geneforge3 like most of you, but it never made sense to me to put points into creations. why use 15 of my valuable essence points to get another dozen hitpoints and maybe some other really really minor benefits when i could use those 15 essence to cast several minor heal spells or get more creations? but if others found it worth their while to put anything more then 2 INT into their creations, i'd definitely like to hear their strats. i'm really hoping that in geneforge 4, there will be a better (scratch that, viable) system for upgrading your creations. i feel in the current setup, the 2 points of INT is basically an annoying hidden cost, and there is no reason to put points into other skills. i could rant about possibilities for hours...
  6. Quote: Originally written by Schrodinger: Quote: Originally written by Walter: Does anyone know how many canisters it takes before effects start to show up either in encounters or the ending, and weather getting yourself augmented affects you in the same way as canister use? 7 canisters, and augmentation by Tolleran, Orois Blaze, and Resnick doesn't count. just want to clarify this. I've played through as the rebels, and i'm going to go through again as a loyalist. i was about how big a difference it made to use canisters in terms of story and gameplay? is it really worth it to not use canisters? i guess that's sort of hard to answer without some spoilers...
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