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About Lucidus

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  • Birthday 06/06/1952

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  1. I believe there is a limit to the maximum number of collectible items that will be accepted. For example, I sold 49 bags of meal on one visit to Ft. Draco. I came back later with a large quantity (84) but Bill only took 51 of them, for a total of 100. I don't think I am going to find enough wine or iron bars to learn whether they have similar upper limits.
  2. I have visited the manse close to a hundred times without triggering the final encounter. I am now ready for the final dungeon, and the ghost meeting, with the chance to pick up the special weapon, is the one thing I haven't managed to complete (as far as I know). I did encounter the ghost in the garden, and I when I tried to talk to him, I got a slightly odd message that he was thrown to the ground. Is this normal? Is there something blocking the event, or some prerequisite that I don't know about?
  3. No matter how many magical items I have crafted, I do not get the medal for having 5 'nice magical items' made. Even if I go to one of the crafters and get 5 items all at once, the game still does not recognize the achievement. Is there something I am missing? (Edit: I had tried this several times, without success - honest! - but as soon as I posted this question, the medal appeared. Perhaps there is a delay for some reason.)
  4. You can buy fine clothes in Stormport for only 56 coins, and make a little more profit.
  5. Another very late post, but the most powerful polearm seems to be missing from this list: the Jade Halberd (8% armor, +10% HER, +10% melee damage reduction, +15% faster fatigue recovery, 60% chance of acid for 3 turns), with high damage to the target and, like all halberds, a chance (50%) to damage nearby targets.
  6. I unequipped every bit of wearable gear, even pieces with no encumbrance, and still got the same message. I imagine that's just what the game defaults to in this unique situation. Hex editors are beyond my competence (which is fine; I only raised the subject of bypassing the Romans' limitations on magic use because several people had posted questions about it.) If you were going to kill Raven for the All Circle scroll, then it would probably make sense to give it, plus the Hagfen +3 scroll, to a member of your original party with Druid Mastery, who could then theoretically cast Health, War, Beast, and Craft spells up to Level 8. However, I still don't know whether a Roman party is ever given the opportunity to learn all those spells.
  7. I wasn't aware of this limitation because I couldn't learn the level 5 and 6 spells until after I had used the scroll. Even when Rhian is not wearing any armor at all, I get the error message that she cannot cast any spells over Level 5 while wearing encumbering armor. As for Druid Mastery, i didn't think it was possible to use the Character Editor on the fifth character in a party. Have you actually done this? Otherwise, I guess I will give the Emerald Helm to my other spell caster.
  8. I got it from the Formorian village outside Goagh-Nar, after a fairly tough fight. My party was around level 12, I think. When I played as the Celts, I couldn't win that fight until my party was much higher in level.
  9. You are correct; Rhian starts with 2 levels of Craft and Beast. What threw me is that Moira in Hagfen will sell a single level of each, but not to Rhian. So after Hagfen, my other spellcaster had 1 level of Craft and Beast, while Rhian still had the 2 levels she started with. With the Emerald Helm and the +3 scroll, she can end up with 6 levels, meaning she can cast Word of Recall and Create Food (which should come in handy in Annwn).
  10. In several threads in this forum I have read that Rhian, the Druid NPC who can join your Roman party in Vanarium, starts out with 4 levels of Craft Circle and Beast Circle spells. Then in the discussion at the end of Synergy's item list, someone says that she starts out with 2 levels. However, in the game I am currently playing, she started with only a single level in both Craft and Beast Circles. Has this changed from earlier versions of Nethergate? Anyway, in Hagfen, you can buy another level of each, and then receive a +3 scroll for one or the other as a quest reward. The Emerald Helm can add another level on top of that. Therefore, it is possible to get to Level 6 in Craft Circle and Level 3 in Beast Circle (or vice versa, but I personally would go for the Craft Circle spells). With the Beastmaster Bracelet, of course, you can get a further 3 levels of Beast Circle, for a total of 6 levels in both Craft and Beast Circles. If you chose instead the +3 Beast Circle scroll in Hagfen, you could end up with 9 levels in Beast Circle and 3 levels in Craft Circle, but it's not clear to me whether those top level spells can even be taught to the Romans. For completeness, I should mention that if you kill Raven, you can also get a scroll which adds 3 levels to Health, War, Beast, and Craft Circles. A couple of people have asked if there was any way to get around these limitations on what magic Romans are allowed to learn. Alorel suggested modifying the scripts, but that is a daunting undertaking for those of us without coding experience. A much easier approach would be to use the Character Editor to give yourself additional +3 scrolls; the item numbers are listed elsewhere in this forum.
  11. Thank you. That was most helpful. Unfortunately, when I step on the indicated space, nothing happens - no message, no indication if any sort - which pretty much explains why I couldn't find it on my own. If anyone cares, I am playing version 1.0.3 on a Mac. My current party is Roman; I have already finished the Celt game. I will contact Spiderweb to see if he knows what's up.
  12. Can anyone help me find the first location? There is an earlier post which describes where to find the three trigger points, but even with that information I have not been able to find them.
  13. Thanks; that makes sense. What has me confused is that in the .txt file for this dungeon, there is an option that shows the fairy being released. However, I am not clever enough to figure out what that means.
  14. I have the bone key, but when I try to use it I get a message to the effect that 'your arm feels like it has been stung by bees, you drop the key and it immediately disappears, you think you can hear the crones laughing, and the wolf looks even more forlorn' (paraphrased).
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