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About Lucidus

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  • Birthday 06/06/1952

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  1. I had no problem getting the reward for replacing the third Crystal Soul, so that issue has not repeated. I divided my treasure stash between two towns and started keeping scrupulous records, and since then I haven't had any further problems with items disappearing. I will chalk this up to a learning experience. Thanks again for your help and support.
  2. Well, if my goal was to trigger an interesting conversation and to learn a few things along the way, I would say I have succeeded. Thank you all for your responses. I have learned a lot, and I appreciate your expressions of sympathy. I did not count all the items that were left in the Ziggurat, but it took me many dozens of trips to Olgai to sell them all, interspersed with visits to the Tower of the Magi and thence to Silverlocke to spend my gold. I know that the Knowledge Brews were actually on the ground in the Tower, because at one point I had picked them up, intending to do so
  3. The manual actually says that "each town can only contain a few hundred items. More than that, and Avernum 2 will have to make the less important items (trash, rocks, sticks, etc.) disappear to make room for others." The 200 item limit is, I think, a rough guideline from other experienced players who answer questions on these boards. I'm pretty sure I have seen the number 200 mentioned in this context a couple of times before, but I never understood it to be a hard and fast rule. I included it in my original post just to make it clear that I knew there was a limit. As a
  4. Thank you. I was really just hoping for someone to commiserate with me. I went back and counted, and there are 163 items remaining on the floor of the Tower of the Magi, in 6 widely-separated piles. (Some of them are stacks of up to 100 arrows, etc.) So there shouldn't have been any problem. I am going to blame it on Windows. I have one day a week when I can play games. I hope that I will be over my frustration by next Thursday.
  5. Last year I installed a Windows partition on my iMac just so I could replay the original Avernum games. I am nearing the end of Avernum 2, and have been thoroughly enjoying myself despite some well-known roughness in the game design and the Windows port. Until today, that is. I had retrieved the Crystal Soul from the Ornotha Ziggurat, and was slogging back and forth repeatedly to sell the huge piles of loot from that dungeon. Along the way I made several visits to Silverlocke to purchase potions, and dropped those potions in the Tower of the Magi with my other loot. After one of th
  6. I am posting late to this thread, but I hope I can still be helpful. Lperkins, I must say that I am impressed that you remember game play details from almost 20 years ago. While I agree that the spellcaster positioning behavior is a problem, it was something that I quickly developed a 'sense' for. After I had played for a short time, while I did not know exactly how a spellcaster would move, I was certainly able to avoid the disastrous mistakes that are interfering with your game. (This of course only applies to targeted spells; the area-of-effect spells do show a grid
  7. Randomizer, I still have my old PowerPC G5, which doubled as a space heater, and the Sony monitor I used with it. They haven't been turned on in many years, but they probably still work. I will have to find a keyboard and mouse to use with them; periphals tend not to last as long as computers (at least, when you are talking about Apple computers). The hardest thing about resurrecting older gear is the software. I used to know someone who was an expert in older versions of MacOS, but he is now thousands of miles away (and I don't know how to reach him online). In the mea
  8. Last year I installed Windows 10 under Boot Camp on my iMac, specifically so that I could play some older games that I love: the original Avernum trilogies, Heroes of Might and Magic III, and a few others. Now Apple has announced that they will be transitioning to ARM processors, and at some future date it will no longer be possible to install Windows on a Mac. I am currently approaching the endgame in Avernum (I have completed all the minor quests, but still have a few things to do, like Bahssikava, before going after the Demon Lord.), and despite the clumsiness of the navigation,
  9. This is a follow-up to Zkal's post about bonuses to trained skills. To maximize your skill points, you should first bring your preferred skills to the maximum possible 10 using the points gained from levelling up. Then you should purchase the 2 additional points available from the trainers listed at the top of this thread, and only then should you go for the bonuses available from the special locations and encounters. To help you manage this, here is my list of those bonus encounters, in no particular order. 1) In Golddale, when you complete Ivanova's quest for the stolen transport
  10. There are actually 2 'blessing boxes' in the Upper Golem Factory, the northern one listed by Murreh and another one immediately southwest of the central beam area, behind a Level 3 barrier. Both of them are mentioned in Randomizer's description. Each of these boxes can be used twice. Edited to add: there is also one in Wyvern Pass, behind a hidden switch and a L3 barrier, which can be used twice. (Again, listed by Randomizer but not included in Murreh's list.) And there is a second one in Sharamik, belonging to the Sage Spragins. He will let you use it after you deal with the troglodytes.
  11. If you complete the Materials for Dharmon quest, by making 7 deliveries to Rippel of the fine crafting materials she asked for (1 fine steel, 1 fine leather, and 1 focusing crystal each time), she rewards you with the Runed Greaves (4% armor, +2% chance to evade, +10% Energy Resistance), plus coins and XP. It's unlikely anyone on these boards would actually do this, since there are many better uses for these materials, but the greaves should probably still be on the list.
  12. I just want to commend you for this sentence: "I recognize that that there was a conflict between a negligent, distant empire, that views the subjects outside of its core with utter condescension, and only pays them any attention when it comes to matters of vassal disobedience and national security, whereupon they use their superior knowledge and resources to terrorize them... versus Haven." I see what you did there.
  13. There is some important information missing from this discussion, although it is available elsewhere in these forums. First: mikeprichard, above, mentions several actions that will grant you additional resource income, but his list is not complete. There is a more complete list of such actions near the end of the Index found in Strategy Central. I am copying that section here, because it is relevant, but I want to emphasize that I did not compile this information. Credit for that goes to nlambert. Additional resource income: Accepting Brackdon Cawr's deal in Chinde, or
  14. Carlos in Ft. Draco says that he knows useful things, but he will only share his secrets after he has 'heard tales of your exploits.' I thought this meant that he had something to teach, but he never does. Edit: Oops. I now realize that he does eventually tell you about the Scimitar, but the dialogue option only appears once, and then he never mentions it again.
  15. Do the three puzzles in the underground do anything for you (besides the 10 points each, which at that point in the game are meaningless)? I completed them, because they were there and because I found them kind of enjoyable, but is there any larger benefit?
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