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Swimmin' Salmon

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Everything posted by Swimmin' Salmon

  1. Typical. Now it becomes obvious why the docs say that trying to NC an item that should be contained is 'not recommended.' It would definitely drive a person nuts. I'll have to use a table instead of a desk, but here is another thought. I suck at graphics, but wouldn't it be possible to create a custom terrain (say a desk) that was modified to not act like a container? Yikes, then that would just be a pretty red table. Never mind. Maybe Jeff will come up with a valid reason for the C/NC coding and possibly even adjust the engine??
  2. New question. The docs mention that an item placed on a container terrain can be 'uncontained, although it is not recommended.' I would like to put a pen and ink on a desk, rather than in it. How on earth can I make that happen while allowing other things to be in the desk? Thanks.
  3. Well, that certainly is refreshing news. Luckily I've read the CoC, so there aren't any *'s covering up my choicer descriptive words for how I feel about the "documentation." Thanks Thuryl, again. Edit - New question... Is it possible to have a container type terrain with items on it, but not contained within it?
  4. Hopefully this is a more advanced question, because this is driving me nuts. I am doing some dialogue and I expect (and deserve) to see the name of the person (rather than NPC type) at the head of each dialog box on the screen. I'm disappointed every time. I compared code with other scenarios and it appears the same, but perhaps I'm missing something. Anyways, here is some code. Code: begintalknode 13; state = -1; personality = 1; nextstate = 11; question = "Arista"; text1 = "A lovely woman with delicate features sits behind the counter. She is gluing bright blue feathers on the shafts of iron-tipped arrows."; text2 = "_I am known as Arista the Archer. Best shot and best merchandise in town. Welcome to my shop._"; text5 = "Welcome back to my shop, I always like to see repeat customers."; action = INTRO;begintalknode 14; I included the next node start to reference the end of the node I'm having an issue with. Actually, all of the dialogues are headlined with NPC type rather than NPC name. As always, any and all help is much appreciated.
  5. Grrr. Once again, I feel like I've searched everywhere. So I relent and ask. Books. I need a darn book. I can't see that it is an item, but I could be blind. I searched corescendata and the cookbook and even looked how hlpm did books. I guess I don't even need a book item, just a book graphic. I can make the item a scroll with unlimited charges, but the book graphic would be essential. Ok rambled real good. Thanks for any help offered.
  6. Thank you both. No more void or short in my scripts.
  7. Apologies if this has been answered already, I did some searching and came up empty. What gives with the call prefixs (void, short)? I don't see them used in scripts, but nothing is mentioned in the docs. Thanks. Edit - I'm using the BoA docs, plus Westra's Cookbook, is there anything else I should waste paper on?
  8. I feel honored to have been quoted so early in my existance. Fewer than 10 posts. Side note - anyone else having problems with the board? Something about corrupt profile for #5 and an odd topic in general that can't be accessed?
  9. I am horrified and yet I read it... Where is the savings in typing "ware"? One letter? Da for the? Don't try to look cool, as you may have noted the audience here is fairly sophisticated (and insane.)
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