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Balladeer

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About Balladeer

  • Rank
    Hand of Avadon

Profile Information

  • Gender
    Female
  • Location
    Beyond Belief
  • Favorite Games
    Blades
  • Interests
    Blue Butterflies

Recent Profile Visitors

749 profile views
  1. Would you prefer I use a direct clone, or a fork? (I started with just a clone but Tyler suggested the fork) Branches vs. staying on master? And I expect I'll still need to get the hang of testing changes. I'm used to just refreshing a web page to troubleshoot something and I have a feeling it's a bit more complicated for the game.
  2. Finally got xCode to install, but I still have to figure out how to set up the git environment on my mac... and which folder to clone the repo into etc. So much easier when Tyler automagically does it for me. le sigh
  3. I don't remember anything as easy as that. Walls were always a party's best line of defense. But there are tricks you can do like destroying a monster on one side of the wall and creating it again on the other side or setting timers for when to make a monster appear close to the party. You'd have to do it very intentionally, I think. That said, I was last in the editor about eight years ago so... what do I know, eh?
  4. /me huggles Vincent. 10am on a Sunday? Silly... I'm always busy at 10am on a Sunday. I was curious enough, the other day, to download the original Mac source code and got it to open on my machine. And then I tried the most recent Mac build, from October right? Needs quite a bit, eh? But it was quite late by then so I didn't do any more exploring. I've got an essay I need to type up yet tonight, but then I'll stop in the chat if you're there.
  5. Ooh... you mean I might actually get to use that language for something other than school?? Haven't touched it in two years... but its like riding a bike right?
  6. Linky. Because, as said on the page, redundancy doesn't hurt.
  7. Love of BoE - Check Programmer - Check Mac El Capitan or Windows 10 Platform - Check and Check Time to Invest - ...erm Like, what languages are we talking? Doubt the languages I'm used to are the ones its written in.
  8. So I recently came across this writing assignment that I did based on an idea I had for a Blades of Exile scenario way back in, like, over eightyears agon'stuff. With the game file lost to the ether it became one of many stories only rattling around in my head so I used it for school. But I realized I hadn't shared it here and thought it might be a diversion. Converting the "Choose your own adventure" game into a set-in-stone story was not easy but I finally settled on an ending... and then I changed it as I wrote. Ah, well. The characters just didn't want to do what I had planned as they are
  9. Aw...but blades was the best. It gave every aspiring artist and game designer by trade (or otherwise) the opportunity to flex their creativity and put it to the community to see if it was up to snuff.
  10. Agreed. I am still disappointed that there were no questions regarding music or the *creation* of art. I would much rather go to a concert or paint a picture than go look at paintings in a museum that I may have seen before. Well that didn't work. I'll get an image up later. Kids are whining they have to do homework.
  11. "My dear, one of the things you'll learn is that it's all real. Every word of every novel is real, every frame of every movie, every panel of every comic strip."

  12. Imaginary friends... quite real to the deluded.

  13. Pickles. I want pickles.

  14. wikipedia says - "A heath or heathland is a shrubland habitat found mainly on low quality acidic soils, and is characterized by open, low growing woody vegetation." So your landscape has withered shrubs, I guess. I like your word painting. It fits nicely into the books I've been reading of late.
  15. Was bored one day so I browsed available movies to watch instantly on Netflix and came across this gem. Saw David was in it and gave it a go. I loved it, though I cannot say I would have loved it as much without David. He did a brilliant job (as in my bias he always does) but I think the writing was good enough for other actors to do a brilliant job of it, too. Maybe a little too much awkwardness on the part of the leading lady and the shop owner's interest in her was just plain creepy. All in all I recommend it to anyone who likes a wee love story now and again.
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