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Summary Winds

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About Summary Winds

  • Rank
    Alorael
  • Birthday 06/20/1949

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  • Gender
    Male
  • Location
    Elsewhere
  • Interests
    Skribbane and sniping pedestrians.
  1. Unless there has been a significant change from A2, and I haven't paid much attention, you're right. Humans advance much better than non-humans. —Alorael, who considers this only fair after the all-nephil parties of previous (but higher-numbered) Avernums.
  2. You won't miss out on much. —Alorael, who is sure there's a way to cheat your way to evidence. He just has no idea what that way is.
  3. How do people feel about Jeff using Icons in his RPGs?

    2D, yes, but those are side scrollers. There are actually a fair number of modern, pretty side-scrolling games, but I can't think of any top-down examples. —Alorael, who wouldn't be surprised if there were good strategy examples of top-down. But that's a very different genre and probably more tolerant of graphics that are iconic rather than representational.
  4. What will happen after Avernum 3 Ruined World?

    I appreciate that Jeff can see the problem in shaping incentivizing rushing to the end-game creation types as fast as possible and then leveling them up. The easy solution is to just not have creations gain experience and have their stats solely depend on the shaper's stats, but we will eventually see! —Alorael, who thinks Jeff couldn't have been any clearer about not doing any more Blades work, ever, at all. Which doesn't mean he won't ever; he said the same about Avernum 4 once upon a time. But it's not anywhere on the radar now even with the other classic Avernums updated.
  5. Difference Between Avenum, Avadon, and Geneforge

    The game mechanics are recognizably from the mind of the same designer, who has certain formulas he overall likes and styles of abilities. Even particular stats often recur, though with some variation in what, exactly, they do mechanically. The games themselves play somewhat differently because of the central differences in what your party is (several classless PCs, one PC with entourage, or several classed PCs). —Alorael, who still says overall, holistically, the games are more similar than they are different. By memory, picking up Geneforge after having played Avernum 1-3, or Avadon after having played Avernum and Geneforge, seemed much easier than picking up an entirely new game with unfamiliar style.
  6. What have you been eating recently?

    Poached pears. Surprisingly easy, surprisingly delicious. —Alorael, who has to admit it's not a big enough improvement over ripe pears that he'd particularly do it for himself. But as a dessert to serve company or bring somewhere, it's a nice option.
  7. Size of Exile

    The measurement I'm most skeptical of using is time, particularly in E3/A3. You can cross a continent in a day or two on foot. If Valorim is the size of a continent as we use the term, that's simply not possible. —Alorael, who notices that by the size of rivers, which are generally a few tiles wide, it's hard to reconcile any reasonable distance. Most rivers are quite narrow; a mile or more is huge. That suggests tiles that are less than a mile across, but then also a continent that is tiny.
  8. What have you been reading recently?

    No One Cares About Crazy People by Ron Powers. It's of professional interest. It's sad and moving and actually quite good at walking the fine line of what we know (little), what we don't know (quite a lot), and what we don't know for certain but have compelling hypotheses about (substantial). —Alorael, who has When Breath Becomes Air sitting on his nightstand and taunting him. It's been there for almost a year. He's not sure 2018 is looking too good for it either.
  9. Huzzah! I'm NOW Dr. Triumph! - edited

    Before assuming that, I'll ask the fraught question: do you have a next step? A job lined up, either in or out of academia, or a career in mind? —Alorael, who offers a virtual firm handshake and hearty greeting of "Doctor!"
  10. Avernum/Exile Fan Art - Alien Blade Redux

    I was also with Edgwyn, but then on closer inspection I found the first one looking like a short wavy blade in front and a longer one behind, perfectly aligned with the view perspective so at a glance it looks like a single blade. Now I can't unsee it as a weird double sword and prefer the second one. —Alorael, who actually thinks he likes the wavy blade more then the spiraling one. But only one wave or his brain hurts.
  11. Start late or leave early?

    I'm not really an expert in either work-hour rules or the research about the subject, so take what I say with a little bit of skepticism. Better hand-off systems can be and have been designed. Getting hospitals to implement them is an uphill battle (medicine is a conservative institution generally, with some good reason, but making positive changes can be slow going), but it's happening. Still, it's pretty clear that hand-offs come at a cost. Even with the clearest summaries and instructions, overnight coverage doesn't know patients as well as the primary team unless it happens to be the primary doctor. But having the same doctor on-duty and knowing the patient well 24-7 doesn't work. It's all finding the optimal balance, and it's not obvious. Planes and flights are more interchangeable than medical care. You can have one pilot go off duty, another come on, and it goes smoothly. The same could be true for a patient, probably; it's less true for dozens or hundreds of patients at a time. Medical errors for these studies are often things caught before there is any potential harm. Things like ordering the wrong medication and nurses or pharmacists catching and correcting the problem, or something important being left undone and only caught with later review. Malpractice requires both actual harm and some kind of deviation from standard of care; not doing the right thing, or doing the wrong thing, can be noticed later and counted as medical error even if nothing bad actually came of it. You can also have bad outcomes with no error. Some of that comes with the job of taking care of sick people, some of whom will have bad outcomes because of the nature of illness. Some is because of mistakes; figuring out where things when wrong, like when the wrong thing was done or a critical sign or symptom was missed, is a big part of medicine (legally, with assigning culpability in malpractice, but also for root cause analysis to try to avoid having the same bad things happen again if it's avoidable). —Alorael, who is in favor of everyone having access to healthcare. There are a number of ways to accomplish that; single-payer is one, but not the only one. There are reasons to pick among the options, and he's not expert enough to have a professional opinion. Simply not providing coverage for people is a reasonable free-market choice, but he views it as morally untenable; the current system also doesn't let doctors or hospitals leave people to die even if they want to, so it's not even like there's a true free market now. It's just a really expensive system that will provide care without repayment only in extremis, which is the most miserable and expensive way to go about it.
  12. In conclusion, AAAAAAAAAAAAA!!!

    History, from when I asked that very question. A rich family can help one be able to afford education, but it's on the student to perform the work. That's up to intelligence and, as the reputation of grad school has it, endurance. —Alorael, who doesn't know what to make of the comma.
  13. Start late or leave early?

    The research is actually a pretty mixed bag. Being awake for too long increases medical errors, but so does handing off patients to someone else. Work hour restrictions haven't clearly led to better results. To be fair, they also haven't reliably led to residents actually working fewer hours, and have created the idea of "night float" which research does consistently show is even worse. —Alorael, who thinks there is immediate and catastrophic consequences to sleep deprivation in pilots and drivers that doctors don't quite have. But another big difference is that if you don't let pilots fly or truckers drive, then the planes and trucks just don't go. Less work is done. That doesn't work for doctors; you can't have a doctor be off duty without another doctor going on duty, because there's no way to put people being sick on hold for a mandatory rest. Crises can't be predicted or delayed the way a transit route can.
  14. Start late or leave early?

    Salary and quality of life aren't quite the same. On the economic side the money is fine, mostly. From a free market perspective, highly qualified applicants vastly outnumber spots in medical schools; clearly pay could be lower and there would still be doctors. There are distorted incentives on speciality, but on the whole the money's good and job security is nice. But physician rates of burnout, depression, and suicide are much higher than the general population. Particularly with the much-touted doctor shortage, this seems like a problem to me. I'd certainly take a significant pay cut in exchange for getting out of nights and weekends! (Many of my colleagues in fact work additional nights and weekends. Partly for loans, and partly because of the somewhat perverse way moonlighting pays far, far better than our regular salary. It also feels very different when you opt in than when you are forced into it as a quasi-legal requirement.) —Alorael, who has heard that the situation is even worse in the UK, in part because there aren't the levels of protection for trainees that the US has, and possibly also because the monolithic NHS has such overwhelming ability to simply dictate what doctors must do and how they must work. Being limited to 80 hours per week and 28 hours in a row is better than the horror stories of the past, but can still be crushing.
  15. Geneforge Team Info?

    All Spiderweb art is contracted. People are paid to provide art, but they're not employees. —Alorael, who thinks Exile I was the only exception. He's pretty sure some of the graphics were crude creations of Jeff Vogel himself. It was a simpler time.
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